Have you disabled/removed all your mods and add-ons?
Yes
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
Since SU12 beta released the A310 has been very unstable, sometimes black screens issue appears or other times it just Crash the sim.
I got the DTW scenery by iniBuilds, tried for the first time in the beta and it CTD using the a310, then i rolled back to the current market release and it runs perfectly fine. There’s and issue that hasn’t been resolved yet and the SU12 release is soon.
Provide Screenshot(s)/video(s) of the issue encountered:
Unable
Detailed steps to reproduce the issue encountered:
Load in with the A310 (default or handcrafted) and after loading all the mcdu and preparing for pushback after changing to my normal cockpit view it’ll will crash or black screen.
PC specs and/or peripheral set up:
Xbox series s, Xbox controller, mouse and keyboard.
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Do you have the same issue if you follow the OP’s steps to reproduce it?
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I dunno, (I know you’ll point to my MMMX as a working airport, but I flew it in/out of many others), but I did not see a single instance of issues with the A310 and performance for the entire duration of the beta — across all versions of the beta.
Perhaps this is indeed the scenery causing issues. It’s released just a week ago so… But i read a bit too much about issues regarding the A310. But I could be perfectly wrong here.
Couldn‘t that be a RAM problem? I don‘t have an xbox myself but I read it had only 8GB RAM? Is that true? In this case it could simply run out of memory on the console together with airports?
The S has 10GB total for shared RAM/VRAM usage. The X has 16 total.
I was sitting at KLAX (default handcrafted) in the PMDG 737-700 on my PC yesterday and my total RAM & VRAM usage was 13.9 RAM and 5.6 VRAM at default High-End graphics settings.
Yes, I know a PC and an Xbox are not identical machines and OSes, but I’m not seeing how that 737 is going to work on an S.
I’m not really sure about what could be causing it but I’m impressed that with the same scenery that is causing problems in the beta, in the public market release it’s working flawlessly, i don’t get what’s happening.
It has been said many times before. Series S is gonna hold things back. This is going to be more and more relevant when time goes by. Developers are complaining already.