Hi guys, I came here again to talk a little bit about the observations that I made about the Neo flight model 320.
Yesterday episode 10 of the Discovery series was launched, where Asobo showed us all the advances they are making in relation to the physics and aerodynamics of the flight simulator, and showed us things that will be implemented in the future. they are working hard with a team of pilots, engineers and mechanics from different aviation categories.
However, when watching the video again today for more details, I realized that many of the improvements mentioned in the video have already been applied, including in relation to the A320neo (which is the aircraft that flies the most) but the funny thing is that for me, the a320 neo behaves in almost the same way as when it was launched (skittish surfaces, seesaw behavior on the flar, excessive low-speed planging, etc.)
with that I was curious to exclude the defult plane and fly by wire mode, and do a clean installation of the plane (via the content manager) by placing only the Airbus defult in the simulator, without fy by wire mode, and surprisingly surprise it was very curious and relevant.
Watch this first video that shows the behavior of the standard aircraft and observe how it behaves after touching the ground, opening spoolers and applying the brakes.
now watch the second video where the 320 is with the mod and note that this happens when i do the same as i did the same test on the standard model.
NOTE: Both tests were done with the same weight and balance, same approach speed and landing configuration. when I arrived on the runway and the spoilers got up and the brakes went into action, I just pulled the entire shaft of the stick to observe which plane would respect the physics of a dense mass body slowing down.
The difference between the two is clearly noticeable. The standard model (without the mod) can be much more real than the fly by wire mod. note how difficult it is for the defult model to gain support again after the deceleration caused by the friction of the contact surfaces (flaps, spoilers, autobrakes).
1- Default aircraft (Without mod fly by wire)
Now take a look at the 321MOD again, as it seems to ignore the deceleration caused by the braking surfaces and manages to have enough energy to climb very high as if the plane were a sheet of paper and not a dense body slowing down.
2- Standard Aircraft (with fly by wire mod)
I have no idea why this occurs, we know that the fly by wire mod has brought us significant improvements in the aircraft systems, however something is happening, as the updates made by asobo in the flight model are not being inserted when the fly by mod wire is present.
I believe that this happens because apparently Everything in the Community folder overlaps the original files of the simulator, and I believe that the file regarding the flight model that the Mod people use is outdated and overlaps the improvements that the asobo brings in its updates related to physics by airplane.
I still donât know if it is possible to delete all the information about the flight model that comes inside the fly by wire mod without affecting the modeling I did in the system, I will try and if I get results I will tell you how you did it.
Note: if someone who is reading this post and is from the fly by wire team, I would like to make it clear here that this post does not intend to reduce the work and effort that you have been doing for the community, thanks to you we have a more functional a320 for free , I want to emphasize that I am grateful for everything you have done and that this post is just an observation made by me (simulator user and passionate about aviation) based on my experiences with the simulator and observations.