Ability to change Meteorological Visibility / RVR

Shallow fog (below eye-level) would also be really cool. It must be relatively easy to implement something like this. As soon as there is MIFG in the METAR, activate shallow fog.

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Actually all that preset and modifications, while may be good, but is merely a band-aid solution. What we should really ask for is all this coming through live weather and depicting actual METAR conditions just like I illustrated in screenshots on x-plane.

The problem with that is that not all METARs are the same. In the Czech Republic we don’t report ceilings above 5k feet unless they are TCu or Cb. I think that’s one of the reasons why Asobo went with live weather that’s not exactly live, instead it’s simulated according to the latest NEMS numerical model outputs.
Using Meteoblue and its NEMS model to depict clouds and then use METARs for visibility and fog related present weather (MIFG, BCFG, VCFG, FG etc) could potentially work, however there are some limitations. Global numerical models with larger grid can’t see fogs properly unless they are horizontally extensive enough.
That would mean that the METAR would report something like 0200 FG VV001, the sim would show proper visibility but clouds would be non existent. That would look weird in my opinion.

I’m definitely very intrigued how they’ll manage this and I’m looking forward to it.

This should be world wide, 5000 ft or MSA whichever is higher. In other words CAVOK does NOT necessarily mean sky clear.

Exactly like you say. If it’s CAVOK, it could easily be overcast with stratocumulus at 5500 ft and the sim would show clear skies.
It should be worldwide, however it isn’t. I know of many stations in the neighbouring states that report clouds even above 20k feet.
Look at Graz for example: LOWG 010950Z 35012KT 9999 FEW068 21/06 Q1023 NOSIG

I imagine then, that the best approach would be to have the weather engine use Meteoblue forecast data in the first instance and augment it with METAR data if available.

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Also, I think that this limitation pertains to civil airports only. Military airports and automated weather stations in the Czech Republic report ceilings above 5k feet. Big disparity…

We don’t want the sim to only look at METARs. What we have for clouds is great, just that we also need to have more accurate METAR based visibility depiction baked into the model. But then again, clouds come from forecast model and METARs is live information so it might get complicated but they need to figure it out since their weather model is not open to third party devs.

I absolutely agree with all of you :smiley:

Finally some official admission and assurance that it’s being worked on (Twitch @1:54:00)

No timeframe though so most certainly it won’t be there anytime soon.

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Don’t know if anyone noticed, but the ability to change visibility/RVR has been marked as ā€œStartedā€ on the recent dev update.
Those are some really amazing news. I hope the visibility and RVR will be eventually introduced into live weather as well though.

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Yep, saw that. Although I would say it definitely has to be integrated into the live weather. I’m sure they must have read through the topic posts as well rather than just the title.

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Hi all, i can’t unsee that the weather engine has not some important features that other sims had since fs2004… what i’m talking about?

  1. Change the in air visibility, how much visibility do you want? 9999-5000-2000? that’s so important, some of the community thinks that putting a cloud in the ground solves the problem but that would be called fog, i don’t want fog i want a reduced horizontal visibility that may be due to a lot of variables, high air stability, low intensity wind circulations, humidity and not directly due to clouds.
    This is fundamental for both VFR (VMC) and IFR for simulating determinated procedures where are required specific RVR, ceilings etc…

  2. the possibility to set 2 or more different weather since start for different aerodromes, this is important to simulate specific flight conditions.

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Yes i’ve been asking for the same thing with your second question,but i don’t know if Asobo will do it as they’ve only confirmed that a visibility slider is in the works for custom weather.

it would be cool if Asobo tell’s us more about this upcoming feature since it’s been a while that in dev updates it’s written STARTED… when it’s coming? 2022? 2023? SU11?

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Here’s a quote from the devs a few months before release 2020, 2 years ago :

Still waiting for this feature…

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Soo actually in feedback snapshot is written STARTED (improved SU10), i made a question for their Q&A but they did not calculate it, i really think that they are not taking this topic seriously.
it’s astonishing how in flight simulator visibility simulation is not prioritized over other stuffs,
the n.1 flight hazard that you learn in flight school is visibility, and here we can’t have it correctly simulated. great!

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The most absurd is that this was - very nicely - modelled in FSX.

16 years ago.

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Another bump for this, it is truly disappointing we can not simulate IMC conditions. I am currently doing some IFR training for the rating and MSFS is essentially near useless for this at the moment.

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:wave: Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.

Are you using Developer Mode or made changes in it?

yes

Brief description of the issue:

0SM FG/FU Metar does add any haze. Clear visiblity

Provide Screenshot(s)/video(s) of the issue encountered:

image

Provide coordinates (DevMode > Options > Display position)

Provide time & date of the observed Weather issue

09/13/2022 8:02am PST

Detailed steps to reproduce the issue encountered:

Load at Castlegar. current metar shows FU instead of FG.

PC specs and/or peripheral set up if relevant:

AMD 5800X3D / RTX 3080ti


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