Hey folks,
I just tried something and it seems to have a good effect on tiles popping (at least on my system: top end Intel 13900KF CPU, RTX 4090, and 64GB RAM and PIMAX 8KX, everything on ULTRA, using DX11 (did not try DX12 beta)). I had made changes manually to the UserCfg.opt file…I had set the TLOD to 10.0000 and it was running smoothly in 2D but CTD in VR… so I changed it back to 4.0000 and all was again right with the world…smooth flying and graphics not popping in as much as everyone is reporting…(tried this on VR and 2D) (VR at KTIW) (2D at LOWI) LOWI is my test area for this and it still changes the graphics at times but not as much as with it set at 10.0000 (KTIW are no popping that I could see at all) and the colors on the terrain did not change at all as far as I could tell (there was still trees popping in and mountain faces altering at times but not as much as before). So if you have messed with UserCfg.opt try changing it back to default settings and see if this helps you too. Good Luck!