Aerial ground tiles changing/popping in

Ok guys… little update.
Due to little space on my m2 ssd i had to change. Copying the sim afterwards failed. So I had to do a complete reinstall on the new m2 ssd with 2TB. (The one before was 1TB and only 2gb left)

I’m now flying over the “cursed” Croatia. Departed in LDSP. Cursing at 8000 and climbing. I have no texture issues anymore.
No tile shifting. I’m flying down to the south following the coast line no issue since 15min.

Maybe it was caused by the full drive?
maybe something was messed up, which the full reinstall solved.

Try Corsica…

Giving it a try tomorrow.

A full disk isn’t doing this. Either the area you are in isn’t affected buy this, or it was happening, and you just didn’t notice it this time.

Just advising anyone getting this issue not to do a full re-install in some vain hope of fixing this issue as it won’t work.

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Just to clearify, I’m not advising someone to do a full reinstall.
I’m just saying what solved the problem for me.
I had the issue every where I was flying, near eddm, near lowi, over Croatia.

Now it’s gone! It’s not like I didn’t see it. I was looking all the way around the aircraft, different heights, different speeds, different locations!

It did not reappear!

I would be quite interested to hear what you get if you take-off from CMF2, a little grass strip in Alberta.
Could you try that one and post your result? Thank you.

Remember we are getting a World update with Croatia tomorrow. You might be seeing fixed ground tiles due to that.

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I have 780GB of free space on my disk where MSFS is installed. Tiles still popping in. I have not seen them for a while because I avoid flying over Alps but saw this issue again today when landing at Bradshaw Intl (TKPK).

Short flight around CFM2…no issues.

Starting the Sim any minute. I post an update of Alberta and Corsica as soon as I flown some rounds.

CMF2 departed, climbing up to FL10, heading south, no issues. All normal no tile popping.

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So, for Corsica, I still have some tile popping, but only at 3000ft and below

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Thank you for checking. By the way, which MSFS server do you connect to?

That server has no bearing on scenery streaming. It only affects MP traffic i.e. who you see in the world.

Well, I too am baffled by this then, because for months I have not been able to fly a low (500-1000ft AGL) circuit around CMF2 without the tile popping issues. And yet, Stormraider1985 claims NP there?

Fortunately, I only fly there just as a test to see if any progress has been made on this issue. I guess it’s a faulty test…

No issues on this short spin around CFM2

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I’m glad to report that the area around Split is no longer experiencung tile popping. :slight_smile:
It’s logical, since this area is the one that now got photogrammetry and new satellite imagery.

Now there is another issue. :smiley:
Every place in and around Split that has a military base is now “blacked out” with some terrible gray texture that looks like a huge parking lot from the distance.



I’m guessing the main cause for this was Croatian government when they were issuing permits for the photogrammetry flyovers.
Hope this can be filled in with autogen, just like it was before photogrammetry, because now it looks terrible.
Really sad, because the rest of the city looks beyond amazing and detailed. :slight_smile:

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Good news! I’ve just took of from a Croatian island and haven’t seen texture popping yet. I hope there will be some kind of mod for the military base to cover that “black site” :slight_smile:

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Take off from Courchevel, and fly the vicinity, and you’ll see popping everywhere. On the mountains in front, and the hillsides either side of the runway.

This is custom scenery so maybe there is a scenery issue here, like an interoperability issue between its scenery, and he base. I’ll have to retry with it missing, and/or with Asobo default Courchevel.

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This is LFKF (Figari) at 8000 ft …

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