Aerial ground tiles changing/popping in

Hi guys.

On PC (high spec/details below) and in VR with quest 3.

I am afraid to say, this “map issue” is dotted all around the UK. My end it has gotten better over the last 3 weeks, but it is still present. Will screenshot some today.

At the moment, i am having 4 “bug reported issues” all at once.

  1. Tiles popping in
  2. Map issues, where these squares are visible.
  3. Some buggy TLOD issue where distant scenes look super low res.
  4. Some airport runways have developed humps. Causing hopping and skipping of the AC.

I also suspect that some weird “memory management” has been implemented. Whereby, just like the Dev team announced a system whereby the ground res gets lowered if certain performance related metric is detected on your personal system, it seems that distant scenery tiles are being lowered in the same “low res” way - to give back some performance if your system is being stressed, or some metric is being detected. I say this because, from changing from my usual TAA +135, i went to nVIDIA SUPER RESOLUTION (a step down for my system visually) and some of the distant fuzzyn’ess vanished, and a bit more TLOD came back. I have had my settings in place and happily so for 6 months plus, but now the game seems to misbehave on this setting (Taa), and seems to start behaving “a little better” once downgrading to Nvidia Super res.

Bear in mind i have one of the fastest gaming specs, 78003xd/4090/32gb.

It feels like a nerf if im beng honest. However my “suspicion” is just that at this point, and I have no evidence of this yet relating to TLOD nerfs/low res downgrading. I really hope i am proven wrong. I want to be wrong in fact.

For the map issue, where huge swaths are a different map colour, go super high, like 40,000ft, you then see them in all their glory. Good news is, it seems to be resolving itself slowly. The worst offender at this time seems to be London. Take off from Heathrow, turn 180 degrees and fly towards city airport, then circle and ascend to 15,000ft, and see the monster in action. Its really bad. The higher you go, the more visible it is.

On a positive note, you know this is a bing map issue when you look at the map just before your flight loads. Zoom in and out, and you will see the bing mapping of the area. It shows the same mismatched map squares that you then encounter in game. Its clealry a bing map update, that has yet to reach the whole country or area. The tile colour change is clearly different seasons. The light map which we had before is being replaced by an improved darker season map that bing is rolling out. This aspect gives me hope, because you can guess that this will improve sometime in the near future as bing updated its imagery.

Back to TLOD issue - Heathrow is where buildings and tree TLOD is the worst. I am at 255 TLOD / 200 LOD and once taken off from Heathrow, 180 degree turn to city airport, and most of London is baron wasteland until a few miles from it. Same with reo de janero, take off, look left and right, and 40% of buildings are flat generic shapes printed on the floor, which then subtly pop up into a 3d model only when right next to it.

For the terrain popping issue, go to italy, its all over the mountains (from at least yesterday gameplay anyway).

I know these types of issues can vanish overnight, but these seem to be hanging around, and wont go. The map colour change seems to be improving, but at this time my usual enjoyment in this wonderful simulator has been heavily diminished. Please help Asobo.

Issues are on both dx11/12 and also no change from SU14 to SU15 beta.

Screenshots to follow.

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Fly around LSZB and you will instantly see it. Slightly annoying that we are still in the «report where it happens» phase. It IS an issue, so fix it.

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Xbox users, could you tell me if you’re experiencing that issue? It happens all around south and central Florida. Didn’t fly there recently, but I’m sure it was ok months ago (I even bought KFLL by LVFR).

It seems something different, anyway. The tiles don’t change when you fly over. They’re low-res in the distance and switch to hi-res when you’re approaching…

Like I said, use the mod and the issue is gone. You can easily use the offered Bing server, it’s not connected to the dedicated maps server for the game. And at least in halfway civilized areas of this world, the footage looks amazing.

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That’s great Phil, thank you for the info. Looks like i will be trialing this today then. Any chance it will fix my other 3 issues :wink:

Appreciate your time buddy.

You’re definitely not the only one experiencing this issue as the thread would suggest considering there are well over 1000 comments now so fairly significant I would say. Also slightly concerning that the Microsoft team don’t accept this as a problem as their argument is

‘well mine was ok when I loaded it up’

Microsoft team please note…… THIS IS AN ISSUE EVERYWHERE. Doesn’t happen all the time. From one day to the next is different so would suggest server related/bings maps. Come on guys! We’re in serious trouble if you want us to list everywhere that this issue is occurring. Clearly a bing maps problem. You don’t have to be an expert to come to that conclusion.

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Yes, I know, but the one I reported seems a bit different, something related to TLOD and not to different Bing maps loading in the same place. Anyway, it’s awful…

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I believe this is all linked. The TLOD has decreased there’s no question about that.
It’s frustrating when the Microsoft team come on here and read one or two comments and subsequently don’t get the gravitas of the issue

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Your issue was also a tiling issue though no? In the distance of your picture you uploaded you can see it in the distance

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue (such as location): Monterrey Mexico

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

There are SO MANY ground tiles/LOD/Bing Maps bug threads & discussion threads that I am losing sight of what is what here. However, I am seeing this right now.

Sim Version: SU15 Beta 1.37.12.0. TLOD 400. 7800 X3D / RX 7900 XTX / 32GB RAM / Samsung 990 Pro 2TB OS / Samsung 990 Pro 2TB MSFS Data / Rolling Cache OFF

This is flying NW over Lake San Antonio in CA, which is NW of KPRB and heading towards Camp Roberts:

If relevant, provide additional screenshots/video:

https://www.youtube.com/watch?v=HhlDA2QH-Zg

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This is a new one!! Today, flying near NZMA (my actual route was from NZTG west towards the Hobbit movie set POI then north), I am getting TWO RINGS of changing tiles now!

Probably can’t see it super clear here (marked with the red lines) as the difference in colour is not so large as in other places in the world, but point is I have NEVER seen 2 rings before?

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I havez the same issue.
ULTRA settings
I9-14900K
RTX 4080 Super
64 GB DDR5 ram
3840 x 2160 pixels resolution

No add-on, empty community folder.
I cleared the rolling cache.

Did someone find a solution?

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One of my videos illustrates this, I’m sure.

Don’t let the upload data fool you. This was from years ago.

You can clearly see two sets of squares updating, one near one far.

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Ya totally! I’ve never seen that on my end before today.

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Basically all of Southern Florida is infected with this.

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Squared snow popping in and weird constantly changing colours on the hills landing 36 in Quito


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I also confirm the issue!

My favorite Bern and Lowi areas are now absolutely ruined with tiles changing back and forth with low resolution tiles, from airport runways to nearby areas.

As of today (April 16 2024), I got a notification from an update, and Microsoft Youtube channel started to advertise the release of:

City Update 6: Southwest Germany

Local Legend 15: Dornier Do 31

After updating, I saw that there was also an update to these region so I got my hopes on high, but unfortunately nothing has improved on this issue…

On top of my despair, I tried to delete and refresh my rolling and shaders cache to no avail.

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France and Corsica are fine at the moment, but Switzerland is still broken (especially LSZB)


Isle of Man and British Isles looks hideous. Look at this! Popping in and out as you pan the camera!

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