I’m certain they are working hard and are working as quickly as they can I have no doubt about it, and I believe no 3rd party developer would risk loosing the chance of accessing the market place in making any contrary public statements.
The truth is that Asobo is working closely with a few selected 3rd party developers, per these developers public statements. As for other simulators, I can assure you X-Plane developers are engaging directly with many 3rd party developers in a daily manner.
If they had any “contrary statements” to make and they were afraid of losing access, they’d simply say nothing. On the other hand, they go out of their way to mention how great it is to work with Asobo. That should tell us all we need to know.
This is a strange thread. So a third party developer says they are pleased with the SDK progress - great. Other third party developers say the SDK progress is delaying their release - no that can’t be, that is misinformation/trolling/not something we should speak about, at least not in this thread.
I believe most (all?) 3rd party developers, whether commercial enterprises or people just modding things for themselves, are to a greater or lesser extent influenced by the current state of the SDK and would benefit from SDK progress. A quick search for “TODO” in the SDK documentation will show how much is left to be documented. Myself, belonging in the “modding things for themselves” category these days, am waiting for the “Living World/Traffic” section.
That should not be controversial, certainly does not need to be censored or flagged, and it is not criticism of Asobo. It is just a simple statement of fact, true as long as the documentation still has “TODO” in it. It is worth mentioning as long it is true so there is no doubt we appreciate the SDK and would like to see it improved.
ALL third party developers say they’re pleased with how Asobo is working with them on the SDK. There isn’t a single one who is saying the opposite.
On the other hand, there are some around here who seem to have a vested interested in warping developers’ words with partial quotes or plain misinterpretation to sell the idea that 3rd party developers think that Asobo isn’t working hard enough or as hard/fast as they could on the SDK.
The issue is that some people around here are trying to push the narrative that third-party devs are not pleased with how Asobo is working with them and should magically work harder/faster, which is a false narrative.
I can absolutely guarantee that anyone who is held up by SDK progress is displeased by that - for the commercial ventures it costs them money in delayed sales. Whether they are just displeased with that fact or displeased with Asobo because of that fact is probably just semantics, but seems to be what the misunderstandings in this thread are about.
They’re two entirely different things. You can wish the SDK was fully developed (everyone is entitled to irrealistic wishful thinking I guess), but as any developer worth a grain of salt who isn’t at their first rodeo, be entirely aware of the fact that complex features require time to be developed, and being entirely happy with the pace Asobo is going and and how they’re working with them.
Unfortunately, some people are here literally only to bash this game and its developers.
Actually it seems there are “some around here” who spend too much time insulting “some around here”. Can’t you boys play nice? Go outside and throw something, then come back and have a civil discussion.
That’s pretty uncool - if anyone disagrees with your view it is because of “irrealistic [sic] wishful thinking”, not being “worth a grain of salt”, or being “at their first rodeo”. Why don’t we keep the conversation at a higher level.
I wish the SDK progress was faster. I am sure Asobo wish the SDK progress was faster. I am sure every developer or modder, commercial or otherwise, wish SDK progress was faster. Mentioning that serves a purpose: It tells Asobo that it is something we would like to see. It is also a positive message, it means I like what we are seeing in the SDK and would like to see more of it.
There’s literally nothing positive in the message and tone of the “vote” that was pasted above which started this discussion.
That “purpose” you mention is irrelevant. Third-party developers have a direct link with Asobo and can tell them what they want and how they want it without people who know absolutely nothing about development trying to speak on their behalf.
PS: if anyone thinks Asobo isn’t working on the SDK as fast as they humanly can, yes, they must be at their first rodeo or simply unaware of how this kind of things work. Sorry not sorry, but I don’t need to coat that pill with sugar.
If it helps (who knows?), eariler in the linked thread in the OP, there is this question and answer (my bolding):
Hi Mathijs, how can you comment on the fact that Pmdg is not able to release the 737 on the current MSFS platform, even though they supposedly work with Asobo in close cooperation … and how does it look with your CRJ .. do you have similar problems?
Yes, basically we have the same issues. There are a few comments to make however. PMDG aims at a higher price level and a higher complexity and at this moment it is that last step that makes the biggest problems. Also we have always decided with the CRJ to work as much as possible within the limits of the SDK. This makes things harder to do and increases the time to do them but when you have to work with a new platform that is based on the same SDK it makes things a lot easier.
So that sounds like Aerosoft are more willing/able to work with what they’ve got and it is perhaps that last 10% or so that PMDG are holding out for that is the real issue. For those looking for the ultimate realism, that may be an issue. For the vast majority though, this sounds very positive.
But that’s not really true though. believe you are thinking of the larger, commercial third-party developers, people like Aerosoft and PMDG, right? But there is a whole bubbling ecosystem of smaller players, from would-be large vendors who are still working on getting established, to hobbyist home-modders, and everything in between, and people who are on track from one of those ends to the other. Those folks (or we, if you wish, although I only released a few freeware sceneries for FS2002 and FS2004 many years ago) certainly do not have a direct link to Asobo other than this forum and Zendesk.
Literally, everything in this thread is related to comments from developers who have a direct link to Asobo, and the vote I mentioned above is based on (warping) their comments. So you’re going off-topic.
Incidentally, it’s those larger, third-party developers who have the finger of the pulse of what Asobo is doing with the SDK and how hard they’re working on it.
If smaller developers and modders who don’t work with Asobo wish them to work faster and harder, that is, indeed, wishful thinking. Things don’t develop themselves because someone wants it.
I hope Asobo/MS makes sure that there is always ‘room’ for the smaller dev.
In my experience the smaller dev’s are often the most innovative.
They are certainly the most reasonably [often free] priced.