There needs to be focus and urgency on getting the checklists built for the aircraft and released. Even if it means checklist items are marked as “Not Currently Available”, but a description is provided to give people that raging clue they are all looking for.
Frustrations stem from differences in expectations vs reality.There needs to be a consistent baseline expectation of how to use each aircraft from cold start → to takeoff → to flying/crashing → back to spin-down.
Half of us fine people on here haven’t the faintest clue how to operate a single engine prop, let alone a twin-turbo or jet, and that is just dandy (no, I mean it, really). If you want people to look at the platform favourably, then there needs to be SOMETHING to work off of. I know nothing about the G1000 or any of the other fancy-shmancy glass cockpits; Without some basic checklists and operational procedures, I have no clue if what I’m seeing are bugs which I need to report, or me simply being daft and not using the system correctly (The latter being a waste of time if I report as bugs).
And I say “shmutz” to anyone who wants to reply that certain features aren’t implemented yet; that is a cop-out. I give money (several canadian monies, mind you), and Asobo gives me instructions, and a game.
I’ll have you know that I’m perfectly capable of crashing these planes into the hardpack all on my own! I don’t need a total lack of checklists to do that. Everyone wants to fly these planes without dumbo the AI haphazardly bouncing us into the air, and then sketchily (barely) around the pattern (if you’re lucky) and back down again. It’s hard to do that when the buttons don’t work and there are no instructions.
Every, single, time I jump in a new aircraft, I’m finding the checklists barely go any further than “How to Start the engine, probably”. I don’t believe for a second these aircraft only have “engine start” procedures. The real ones are full of old-school baby-boomers. THEY THRIVE ON CHECKLISTS (whoa, take it easy boomer, i’m just ribbing your fiddle or however you say it)
Some of the checklists will be pretty close-ish the reverse of startup too; This is ready work for a pimply-faced junior dev. If there are special procedures for every checklist, or some janky scripting engine that needs to be used to build it out in the UI, then autobots should assemble the right team and get crack-a-lackin’ on them.
You could say all this for the tutorial series as well. Respectfully and with love, if the core engineering teams don’t know the checklists of most of the aircraft nearly by heart, I question their commitment to the mental gymnastics of flightsimming. I’d also secretly wonder, aloud, in the public forums, if they really understand any of the aircraft they are trying to so lovingly implement; perhaps that is why they aren’t done yet
Avoir des bonbons,
R