I just returned to the sim after a few months off. I decided to take a break while the bugs were reduced but mainly because the sim still hadn’t tackled a very fundamental part of realistic flight.
In order to fly, one must first get the aircraft setup on the desired heading, advance to takeoff power, while keeping the aircraft on heading (or centered on runway).
First flight back and to my astonishment, the ground handling is still a big mess. How could this not be a priority?
I hold a private pilots license and this is nothing like realistic behaviour for an aircraft on the ground. It is nearly impossible to keep straight down the centerline, single piston aircraft don’t need right rudder…etc. A mild right crosswind and you need left rudder! Not realistic at all. In real life I’ve never encountered a strong enough right crosswind on takeoff that requires left rudder.
This is a beautiful sim and I want to fly it badly. It would be great to keep my skills sharp for my real flying but unfortunately it’s still a million miles away from anything realistic.
Please Asobo, get the ground handling sorted.
edit I understand that everyone has there own interests and opinions as far as what fixes take priority. I also understand that this is a flight sim and some don’t understand why proper ground handling would matter that much. The best comparison I can think of, while not a great comparison, is a driving simulator/racing game that features nice handling, braking, and accelerating characteristics, with nice visuals, but the gear changing is completely unrealistic. Yes, changing gears may not be an important component for some, but as far as representing a driving simulation, simulating it incorrectly would be a show stopper for many. It’s a small thing but in the overall picture it can kill the immersion.