Aircraft spawning at gates miss nose gear

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Are you using Developer Mode or made changes in it?

No

Which aircraft are you using that experiences this issue?

All ai aircraft

Brief description of the issue:

Aircraft which spawn at gates often miss the nose gear, especially if they sit there for a longer time until pushback

Provide Screenshot(s)/video(s) of the issue encountered:

Detailed steps to reproduce the issue encountered:

Watch traffic at gates on larger airports

PC specs and peripheral set up:

Are you using DX11 or DX12?

DX12

Are you using DLSS?

Yes


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

Are you using DX11 or DX12?

Are you using DLSS?

If relevant, provide additional screenshots/video:

This has been since launch. In general the drawdistance on the aircraft landing gear, specialy the nose gear are horrendous.

Yes I’ve noticed this as well in The beta. Never seen that before. Maybe the 3rd party needs to update their models for this SU15 once it’s released or it’s just a beta bug. I’m using the JF traffic

There is an existing bug report, looks like not SU15B related:

It is SU15B related. they were working in SU14.

The bug was fixed a while back, but I don’t recall in which update, and now it’s back with SU15.

It only happens with MSFS live traffic. Injected/Offline AI aircraft are fine.

3 Likes

Observed on XboxX too.
Not seen before.