Aircraft spawns on runway regardless of the start point that is selected

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Are you using Developer Mode or made changes in it?

no

Have you disabled/removed all your mods and addons?

yes

Brief description of the issue:

When I first spawn in, the aircraft spawns on the active runway regardless of the parking spot that was selected to start. From there I must exit and start over to spawn where I originally intended. If I finish a flight and try to start another with a different aircraft, the same thing happens all over.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

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Are you selecting 1st your spot and then your aircraft ?, if so then it is a known issue: Changing Aircraft or Livery After Choosing a Parking Spot for C&D Changes the Departure Point to the Default Runway
Workaround: select 1st the aircraft and then your spot.

3 Likes

Make sure you select the spot as the last thing you do, even if you change the time it will go to the runway.

2 Likes

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This really is the gist of it…when you have really everything set up…then set your intended departure spot. Otherwise MSFS will put you on the runway with engine(s) running.

It still is a big so I hope it has been moved only because that bug is being worked on already.

Do you have the same issue if you follow the OP’s steps to reproduce it?

yes

Provide extra information to complete the original description of the issue:

50% of the time I start a flight from a parking position I find myself spawned on the runway, restarting the flight from the pause menu doesn’t fix it, but if I close the flight and choose the same parking position usually works.
This started happening since the the World Update

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Yep same with Liveries…