Airport Essen-Mülheim EDLE for MSFS

Absolute fantastic work , Christian !! as always.
I enjoy all your airports since day one. Especially EDLE.
I would be also more than happy to see also EDLD - EDLC and EDLK
from you. :upside_down_face:
They would fit very nicely to your Essen Mühlheim airport. :wink:

Cheers
Ulrich

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A little update … :slightly_smiling_face:

The animated people (Bahrometrix Living People) now work in the MFS …

And there has been good progress in other things too. For example, when it comes to windsocks, it will be dynamic in Essen/Mulheim. That means the windsock turns into the wind …

Best regards :slightly_smiling_face:
Christian

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Great stuff Christian! Love the fluid natural movement of the animated people especially those sitting and talking while enjoying their drinks

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So what’s the chance of animated passenger add on ?

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Generally anything is possible in the MFS. Why not animated passengers too.

Some real talent here :clap:

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Great news, Christian! I hope we will see the blimp in MSFS too. :wink:

Cheers
Ulrich

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We’ll make an effort. :slightly_smiling_face:

We have made good progress in the last few days and some really good ideas have been implemented. It is about objects that should only be displayed at certain times of the year. But also windsocks that turn into the wind, or a working clock on the tower, etc.

It is estimated that beta testing could begin this weekend.

Some pictures from the current development work …


The Fulerum water tower. It is of crucial importance for the traffic pattern


The huge Mintarder Bridge should of course not be missing

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This is really fantastic work! Greetings from Kettwig!

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Jeez. I am really looking forward to EDLE. Thank you for sharing your stuff, Chris…

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[quote=“BluebearORBX, post:27, topic:276977”]
I hope we will see the blimp in MSFS too.[/quote]

Yes, the blimp will be included:

The runway lighting is also ready:

We continue with the creation of PBR textures … :slightly_smiling_face:

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Keep up the good work!!!

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Wow great !! You really have it done ! That’s fantastic news, Christian!
EDLE without your working blimp would have been a little sad.
BTW, the captain of that blimp lives in the next street to me and during
the summer time, he flew very often over our house.
I’m looking forward to the release. :slightly_smiling_face:

Ulrich

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Hi Christian,

glad to see such loooong time developers here at least! :wink: Hope other well known freeware devs will do the same.
Wish you much fun and luck with the project and can´t wait to see more. Loved every project in the past.

Many Greetings,
Jens

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The next step is the beta test. It is difficult to give an exact time for such a test, but it will probably take a while :slightly_smiling_face:

Finally, a good solution for the animated people was worked out. Because they should of course not be on the airport premises at night or in bad weather. And on this point, but not only, the MSFS is simply unbeatable. There are so many new possibilities that you can hardly save yourself from all the new ideas …

Time of day and weather controlled Animated People (Bahrometrix Living People)

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Great work, much more than “just” an airport. So many great details.

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:+1:t2:
thank´s,
can´t wait,
cheers Ralf

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Hello dear friends of MSFS!

The first Bahrometrix scenery for the Microsoft Flightsimulator (MSFS) is available for download as of today :slight_smile:

As usual, the download can be accessed without prior compulsory registration, you do not have to register to access the download. The installation takes place via an installer, the manual can be viewed in advance.

Download: Airport Essen/Mülheim (EDLE)

Until recently we had been working on innovations and further improvements, and the signal station was then equipped with 3-D models. The symbols of the square were previously only blurred on the aerial photograph. And the windsock has now also been created entirely according to MFSF SDK specifications and it has been programmed in such a way that it fades three previously defined animations in such a way that the wind vane is oriented differently depending on the wind strength. Among other things, the grass runway has been supplemented with new double roof turrets and additional runway markings.

A novelty are animated people - the Bahrometrix Living People - who are linked to conditions. This has never been seen anywhere in an MSFS scenario and it is probably unique worldwide. These people can be seen at different times of the day and depending on the weather. Exact details can be found in the manual. Just take a look, it’s definitely worth it :slightly_smiling_face:

Features

  • Full-fledged PBR add-on
  • Contains all buildings and objects in the airport
  • Color matched 30cm orthophoto
  • Atmospheric evening/night lighting
  • Bahrometrix Living People
  • Sightseeing flight of the WDL Blimp
  • Landmarks Mintarder Bridge & Fulerum Water Tower
    and much more …

Special features

  • Functional analog clock on the tower shows the local time
  • Animated people controlled by weather and time of day
  • Animated windsock, reacts to wind strength and wind direction
  • Dynamic wind objects such as signs on the tower and Lande-T
  • Season-controlled objects like hay bales and umbrellas etc …

Orthophotos: © State of North Rhine-Westphalia

Preview pictures …

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A truly masterpiece, Christian !! :slightly_smiling_face:
Thanks so much for this generous christmas gift.
This will make the eventually coming “lockdown” more bearable.
Thanks again and have a great christmas time ! :santa:
Stay safe
Ulrich

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Thank you very much, Ulrich. Hope you will have a lot of fun!

To everyone a nice weekend :heart:
Christian

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