Try Gorilla Mounting tape, but be warned… It is SERIOUSLY strong and is somewhat north of a semi permanent fix. I love it.
How is the trim behaving in Brunner yoke? For example - for a climb at a given airspeed, in real plane, I pull on the yoke. I keep it I a given position, applying the pressure to counteract the aerodynamic forces. Then I use trim (yoke in the sane position) until the force disappears and the yoke stays on it own in the new neutral position, for a given airspeed.
Is the trim controlled via normal MSDS trim assignments and with the trim wheel and indicator moving correctly?
In MSFS, for ordinary spring-lodaed yokes, which have the only neutral position, the trim/elevator control is faked, to allow the yoke returning to the centered neutral position, but this is totally unlike the real plane.
How the Brunner software goes around this?
It still amuses me somewhat that a company that sells such high end yokes doesn’t offer an official clamping system. In fact they are probably the only yoke vendor I can think of that doesn’t.
I use Command 3M, about 6 of them with no problems at all.
I’m looking to purchase the Brunner rudder and yoke bundle (the NG) and I was curious if anyone has mounted this to a Next Level Racing GT Track cockpit. I have the additional flight kit which includes a few mounting plates. I’m going to have to figure out a solution but hoped maybe someone has some insights with a similar rig.
Great to see another masochist… I mean, VR + Brunner enthusiast, join the support group.
I use 3M double sided mounting tape. Whatever the strongest is. Nothing moves so much as a millimeter and some things are hanging from my horizontal panel and some sit on top.
I was also considering Brunner yoke. My primary interest was proper trimming like in a small GA plane (trim used to neutralize the pressure on the yoke). I was not so much into vibrations or changing stiffness of the yoke depending on the airspeed.
But Brunner price is too steep for me (and my marriage). So finally I decided on 50 euro + 10h of work mod of my Honeycomb Alpha yoke which implemented the natural trimming behavior:
Interesting. That tape is enough to keep the beast of the yoke from budging? Good to know.
I mounted mine to the DOF reality P3 rig using sheet metal from home depot. Worked perfectly but may have been overkill.
For those wanting to go down the double sided tape route, ( for any requirement really) I can recommend Gorilla Mounting Tape. It is the strongest that I have come across and I would offer that it is somewhere well north of “Semi permanent”
I’m a huge fan now of the Brunner yoke. Especially the various effects (prop wash, elevator weight, turbulence). Thinking about the rudder pedals, but Yikes, the price! Curious about them though. For those who have them, what do you think?
I picked up the pedals a few months ago and theyre incredible. Something I didnt realize at time of purchase is they simulate weight on wheels when your not moving. So the pedals feel a little stiffer when your not moving/moving real slow vs rolling along. They are super nice!
Main TV is a Samsung QLED Q80D 55" but I decided to upgrade to the new generation of neoQLED from Samsung.
3 X 55" QN85C to box myself in. Ordered also realistic baron switch panel. Planning to mount the brunner under the desk to save some space. Will post pics when I’m done with the upgrade.
I finally got my rig out built and my Brunner yoke/pedals added along with a gear falcon tpm. Very happy but I’m having trouble getting the toe brakes to register. The yoke and pedals are great, but my toe brake doesn’t do anything. I opened them up in the profile manager and ran it through the autocalib and got the blue meters showing when I use the respective brakes, but nothing in terms of their effect in the sim. Have any of you got them registering and working properly using the cat5 cable?
https://youtu.be/2fElXThCIJE?si=txt4ggjnKyw66OXr
So I workaround the toe brake issue by connecting the usb cable from the pedals to the pc in addition to the Ethernet between yoke/rudder. Then I just map the toe brakes as normal.
The Ethernet will drive the Brunner software forces and the usb will just handle the brakes. I spoke with Brunner support and they leaned towards this being a bug in msfs. Not really sure I buy it but at least there’s a workaround.
Whoa. You can do both the Ethernet and the usb? Problem solved. I’ll map them in spad.next. Thanks for the tip! I hadn’t realized you could have the rudders connected to both.
Yup. The company is small enough that when I have created a few service tickets, the person who answered me was Stefan Brunner. But they’re large enough that their retail customer segment feels like an after-thought.
Support has been a mostly positive experience. But when you ask about clamps and yoke handles, the response is something along the lines of, “We’re far too busy with our large customers. Be gone with, peasant!”
Has anyone replaced their yoke grip with another? I find the grip very plastically, and light. I’ve stuffed it with weight, but it doesn’t help as much as I wanted it to. I’d love a metal grip, like on a real aircraft. If you’ve done it, please share how you did it!
Old thread but I’m interested in a FFB yoke so looking for some feedback if anyone else has encountered the issue raised about sustained forces cutting out? Think it was mentioned in a sustained descent without trim.