Anyone get FSLTL to work in MSFS2024?

I tried installing the injector and the traffic base to the 2024 community folder, but that led to CTD after a couple minutes. Tried just placing the traffic base folder without the injector but didn’t seem to work. Played around with the in-sim traffic settings but got all white, United, and S7 liveries. Anyone get this working? How? What settings did you use in-sim? Thanks!

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First they announced…

Then nobody read their announcement, so they followed up with…

From their support Discord…

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Good post. Those guys wear themselves out answering questions over and over again.

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Thanks! Didn’t see any of that, appreciate you sharing. They do great work, really appreciate what they made.

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Thanks for sharing

It works very strangely and interestingly for me. Traffic is trying to load all planes into one parking lot. Because of this, he overwrites them. As a result, the last loaded plane remains in the parking lot.
FSLTL does not seem to see other parking lots.
But at the same time, everything is fine on the route




It will not work. It is not currently supported. See above!

It works for me, but I guess it would depend on your definition of “working”. I’ve found success in doing this:

  • Loading FSLTL in the Community folder (I load the base and the injector but I don’t use the injector).
  • Traffic set to Real-Time Online (but Offline would probably work)
  • Traffic Airport Quality and Air Traffic both set to Ultra
  • I also have GAMod running (to get VFR traffic)

All I wanted was planes in the skies so I wouldn’t feel like I was flying after the apocalypse. After a few minutes sitting at KFLL, this is what I see. It may not be what you’re looking for though. I have the in-game ATC turned off and always use BeyondATC, so I don’t know if they interact. Best of luck to you.