Are all addon planes licensed by the manufacture?

Do all the third-party developers get permission to license their product from the aircraft manufacture.

From the moment they are selling a product which is licenced by a plane manufacturer, they have to get the permission or they can be sued. For thoses who are releasing them as free addon, I don’t think it’s necessary.

Basically none, it’s super rare.

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Technically a free add-on is still subject to the same restrictions. The designer/manufacturer could go after them.

In practice, however, nobody cares what a few people are doing in a video game.

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That’s true, but I think they are waaaaay more permissive when some people are not making any money on “their back”. (I agree twice, I think they are more concerned by what is currently damaging their business like covid crysis than few people making fake planes for a sim :p)

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Regretfully too many developers are producing absolute garbage at the moment, taking advantage of the new “entrants” into the Flight sim genre…this is probably due to the limitation of the available SDK…or just a rushed product to capture the early dollar. I would imagine the last thing a manufacture would want to do is put their endorsement on these very poor renditions.

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The Textronic/Cessna’s were coded in direct cooperation with an inhouse Textronic design team (there’s video on this). They were especially proud how the Longitude came out.

And supposedly they’re still working on these now because the MSFS SDK/API is still a bloody mess, and we want bindings for all functions of all the specific aircraft types, not just default bindings that have bugs in them and you cannot operate you’re wing lights but with a mouse to name one item off the cuff, or switch FMS to manual speed with a mouse only (the Boeing 747 is worse and the 787 is lunatic).

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