This is from the manual:
But nothing about power settings that I can find
Rotation speed without the weight of the aircraft being considered is quite useless.
I just posted whatās in the manual - didnāt write it
I know I hope the devs can do an update where they could add takeoff and landing data (cards) to the EFB, that would make sense. They had access to the real plane so they ought to have that information and it is not very difficult to turn some tables into a nice reference card in the EFB.
There is an AP in the plane indeed but is very very basic. It can hold pitch, it can hold altitude, and it can do heading select with some work (it is very difficult to move the heading bug). But thatās it. The AP wonāt track a VOR or ADF, no ILS and of course no navigation at all, you just have to point the plane in the direction you want to go⦠The HSI does point to VOR or ADF stations so you can navigate in a crude way.
howās VR performance? ATR was rough in that regardā¦
As a tactical aircraft you would not fly fms civi style and ils wise a glidescope indicator would be the maximum, everything that sends a signal out from the plane in a non controlled military crypted way after my experience would be a no go and such i believe they fly by vor and tacan assisted by a map. That is at least what i understand from Danish c-130 pilots.
However if the french Air cargo postal guys used it, there should be a more civilian version ![]()
My super quick reaction is: YES! Love me the turboprops, and being cargo is all the better. It feels crazy floaty and sluggish on landing, thatās something Iām going to need to learn.
I wish the AP could show you VS hold. Iām sort of guessing.
Feels right in my Pro-Casual wheel house. Looking forward to some Janet flights to get a better feel.
this is a really nice addon, yet another from azurpoly.
i feel like they were super clear about the plane not shipping with a fully functioning fmc out of the gate. itās been in all their promo materials and is pretty clearly stated in the manual in a number of spots. not really sure what the issue is here.
i am having some trouble with a couple of systems and i am not sure if they are not modeled currently or maybe i am doing something wrong. the methanol system doesnāt seem to add any rpm or power although i can see the tanks draining. also, the pressurization system buttons work but i canāt seem to affect any of the gauges.
for anyone reading through this thread, please know that radio navigation works fine in this plane. you can tune stations and even shoot an ils approach if you want. in its current state it is fine, but azurpoly has stated that they will be adding fmc/flight plan capabilities down the road. be aware of what youāre getting into today and you wonāt be disappointed
Had an 2 hour flight right now and several take-offs and landings later I can say I really enjoy this plane. Itās different, but in a positive way.
Sounds are fantastic, but when playing with headphones those high tones really make you lower the volume.
FPS weāre good, when vortex effect is turned off. Love the UV lights in the panel und for shure the flares are cool. The fact that you can view backwards on the opened cargo door is also a great addition to the sim.
A simple Nav system would be great but the map in the EFB is really better than nothing. Here a dark mode for night flight would be nice.
The Transall is absolutely great for hand flying. Without a glass cockpit you are completely focussed on flying and not a passenger in the cockpit.
Thanks AzurPoly, I like it !
Iām leaning that way too but itās early days. Initial impressions are very good.
This plane is fantastic, however I really wish it had a retro-fit GPS and ability to follow a flight plan like the Asobo DC-3. That is a must have feature in my opinion.
This is my least favourite form of navigation. I understand that it is probably better as it requires less work and understanding. By choice I fly VOR and ADF in all planes but when Iām feeling lazy if it is available its GPS. I donāt want it, Iāll fly the plane as itās intended in its design. Each to their own though and I understand why you would want it.
I must admit though itās looking like a really good addon but Iāll hold my opinion just yet..
I like to fly the plane as it is suppossed but adding a retrofit GPS seems a good idea as long as the plane canāt follow the GPS route. The GPS is good as a map or to know which heading to fly.
Iāll go with that if itās what people want. Not for me but letās face it in the current world most will always have access to GPS in case things go wrong. ![]()
I can not figure out how to disable ALT HOLD Mode. Can some give me advise please. Thansk in advance.
What this thing needs is animated paratroopers that can be deployed. I can see me and my flying buddies making paratrooper training drops together in multi-player. That would be simply awesome. The DC-3 implemented this before Asobo scooped up the model and abandoned that feature.
Agree. Iām not of the age now where jumping out of airplanes is enjoyable. But I certainly wasā:blush:![]()