Beacon Lights in VR

I noticed that the beacon lights while in VR look like sharp pinpoints while in 2D they bloom. Is this a VR limitation or a graphics setting?

It’s a bug. But don’t worry, they broke it even more in SU 8 so now VR users and 2D users are in the same boat:

A similar thing I see is with aircraft beacon lights on the ground. The AI aircraft that are stuck on the ground look like a flashing square.

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