Please only post bugs that are new in this build, and tag your post with #pc and/or #xbox.
Are you on Xbox, Steam or Microsoft Store version?
Microsoft Store
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
Full volumetric shafts in the right-eye, but only partial, cut-off shafts in the left eye…creating a choppy, diamond-like pattern when viewing with both eyes.
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
A32NX in heavy fog or clouds, look over your left shoulder and check left wing flashing strobes.
PC specs and/or peripheral set up if relevant:
i9-10900KF 3090 Aero
I confirm. Same thing I can see flying in the default Cessna 172 (most likely all plains). In case with 172 I have landing and taxi light on, so it is not just strobes.
I am using Rift S. Both eyes the same.
Did more testing in King Air.
The problem not just on the left side.
It is more (easily) visible on the left, since you are flying from the pilots seat.
Moving to the right seat you can see the same problem on the right.
The landing light and taxi light cones volumes are beautiful. The problem is at the end of the cone. Looks like the circle is showing triangles (3D mesh?).
EDIT: And some more testing on King Air. I can now see the problem with all lights: nav lights on each wing, recog on each wing, landing and taxi on the gear. The more you turn your head to one side (left if in the left seat) the more triangles you see (red for red nav light and white for white recog light on the left.) Landing and taxi on King Air on the nose gear, so the triangles at the end of the cone are on front.
EDIT: Additional info. Taxiing behind AI plane at night in low visibility. You can see the same problem with the AI planes (in this case the plane was passenger 2 engine jet) landing/taxi light.
Hello everyone that voted on this issue! We are wondering which headsets you are seeing this issue on (right now we have Oculus), so if you are currently experiencing it can you post your headset type for us to check?
MSFS2020 (Tried with and without “Community” folder contents).
Oculus home (public test channel is on, so the latest beta)
Running on Nvidia gtx 1070ti with latest drivers (everything is set to default in NVidia control panel)
Window 11 Pro everything 100% up to date (os, drivers for all my PC components, latest BIOS for my motherboard, all windows store available updates).
I will try (later today) to make sure Oculus Debug Tool and/or similar programs I have are not being used.
I did try to set my volumetric clouds to different settings (from low to ultra), did not help.
I first encountered the issue using a Varjo Aero and no mods. I also have a Reverb G2 that I can test but unfortunately I am out of town until next week. Will attempt to provide a video of the issue if no solution is found by then. Thanks @OlieTsubasa443 and @Jummivana
Here is a video I made.
Sorry for the quality, but you can see the problem.
You can clearly see the problem for the landing and taxi lights (towards the end of the video). I was trying to also show the nav lights, but because the video was recorded with a phone from my computer screen, the same problem with nav lights is not visible in the video.
I experienced some similar problems in 2D Mode.
FBW A32NX lights randomly turning invisible when flying through clouds and weird rendering bug as shown in the linked Video