I know this is a flight sim, but the amount of traffic on roadways in cities with even high definition graphics seems pretty tame. Not many vehicles, trucks, etc., on the road, including interstate highways. Seems like much less traffic appearing in the sim when flying over highways than in earlier versions of Microsoft Flight Sim. That’s also the case even when my slider is moved to max.
My wish list request is that the traffic gets improved, with many more road vehicles, especially during rush hour times of day.
Currently the AI system mostly guesses at the roads from the way it looks. I’ve done scenery where I’ve had to remove missidentified roads on structures like piers and docks.
Road traffic constitutes an exceptionally visual element, and is very important for immersion, to give the impression you’re flying over a living world. But road traffic in MSFS2020 is an immersion breaker, to the level I try avoid watching it during flights. These are the issues I would love to see resolved/improved:
Vehicles turning onto perpendicular roads, at crossing, instantly turn 90°
Vehicles never stop at crossings, and never slows down as they turn onto other roads
Vehicles going down blind alleys instantly turn 180° to go back. This includes heavy trucks, which looks extra silly
Vehicles pop in and out of existence everywhere, underlining the mechanics for where roads begin or end, even when it graphically looks like they don’t
Fix road traffic. They go through bridges, dont go on them. Road traffic rendering is abysmal, it renders too little forward, then the popins is another matter. It was, if i remember correctly, promised to be better in this new msfs2024 than it is in msfs2020.
Do something devs,
Please
Road traffic (and roads) are still in the same abysmal totally bugged Alpha state as when 2020 was released. It’s an embarrassment given Xplane did it much better well over a decade ago.
There needs to be an overhaul because currently it is immersion breaking.
I’m not asking for realistic traffic, some basic fixes for the myriad of bugs so it isn’t as objectionable,
Vehicles appear and disappear in front of you, seemingly randomly or with totally bugged LOD.
Vehicles drive under bridges instead of over them.
Vehicles drive along the top of suspension in bridges.
Vehicles levitate and rise and fall in mid air in some places.
Vehicles often do not align with roads driving either in centre or on margins
Vehicles drive through each other in opposite directions
Vehicles drive on the wrong side of roads.
Vehicles do not spawn on some roads where they should.
Vehicles “pin pong” back and forth between a small stretch of road.
Vehicles fly over underpasses instead of going beneath them.
I believe the “Revenue Stream” is more important than fixing bugs…
Like missing bridges or missing bridge spans even at PG cities …
and it has been that way since MSFS2020… No fix in sight. Not worth it I suppose.