Biting the bullet and migrating from Xbox to PC - A Journal

I’m totally with you on the Xbox x really doesn’t loose too much to pc for beginners 1i can’t wait to get a pc as my turtle beach yoke quad n peddles game and all Adons I’ve bought so for are for both so can swap over when I can afford to and 2 I can wait as the Xbox sim has still so much to learn getting some ba flight add ons and others helped me use auto pilot with manual adjustment and various other procedures like today I thought loc ment lock on course not localiser so spent most of today learning about how to properly set up for final approach he he he

And I would put WAY more faith in 2024 on XB than 2020. They need to get this to run on XB and I believe there’s enough FSX holding it back they can’t fix 2020 to what they can do with a new infrastructure. Re-coding and bringing 2020 data into an engine that actually is designed for computer technology of anything from available the last 7+ years. Running 2020 at 110fps in 4K 200/200 ultra on DX12 I can see 95% of the 4080s getting worked(good) and CPU at 27% (zzzzz) All that should be running 99 and adjust from there. When FSX was originally coded multi-core processors and mega GB were for Crays.

Digging a bit, a mega gaming computer in 2006:
Core 2 Extreme X6800 (2.93GHz)
GeForce 7950 GX2 (512mb VRAM)
2gb of high performance DDR2 RAM
Sound Blaster X-Fi sound card

Forza Motorsport has fallen on it’s face, the traditional X-Box torch. I think MS is pushing for Forza Horizon and MSFS for console tech. With XB using a more PC type architecture, a gaming computer can have a field day with optimized and utilized engines. Going to be a ‘free upgrade’ for XB users like when any sequel is released in one generation of console. I think they jumped the shark a bit developing 2020 while computer tech was making generational leaps. ‘XB, it’s like a PC right?, It’ll run!’. Now they get a second shot at it.

Can say though with the slog of building/setting up a PC that I FINALLY got the MSR500 in hi-res on 4K ultra 200/200 at 100+fps in 55" glory at Ft Lauderdale wating in line with FSLTL airliners with liveries(and landing gear!) and sailed on to Key West with traffic around KMIA, boats loaded before I thought to look, and the fateful moment of truth with supercarrier parked off the side and it just breezed in at full FPS(caused XB ABO’s when it dropped in before-although now I can see it from 15 miles out…). In TAA on a ‘life size’ 55 the G1000 looks better than monitor text on a 24" monitor. All the ground workers looked like they were put there by Pixar. There’s definitely times where a moment becomes a moment. Holy smokes.

Wow that sounds amazing what I have read is the problem is not with msfs it’s the Xbox can’t split the double program for Xbox n pc and there was supposed to be an update soon to solve it but if 2024 comes out sweet I’m gutted about motorsport from forza 7 which I thought was great this comes out and has about a one second sound delay does my swed in I hate horizon I like track racing started with grand tourismo then swapped to forza plus halo dragged me into Xbox lol

Your raw enthusiasm makin me wanna fire up the sim right now :slight_smile:

They won’t pry FM7 from my fingers. Turns out it loads right to PC from my XB app, good thing I bought every add-on with it :wink: FM8 is a ■■■■. I use PC2 and F1 as well. The evil PC part is iRacing, which I need to stay away from that website for a while… :japanese_ogre:

I can’t imagine why they can’t run MSFS on XB and PC. They just need to update the engine. For time immemorial MSFS has been something you had to hitch up and tow it along, the bigger the truck the better. But in reality most of it is ancient. Just working in multicore CPU utilization and cleaning up memory use/purging old data would really make it less taxing than the latest AAA benchmark titles that use everything already. I don’t care how good they can make it look, it’s not exactly ever going to be Avatar. They’re putting a lot of weight on activities that would be impossible in 2020, I’m sure they have some serious optimization in the works. Plenty of VRAM, RAM and CPU muscle there for the taking even at ‘mid level’ right now. A near maxed out 4K only using 27% of a ‘budget’ 7800X3D? I’m sure the other 3/4 could be used for something.

I just spent 2 hours in the Fenix. Well that’s not quite true, I spent 2 hours in the controls settings screen setting up bindings on my new flight stick and throttle, with a few goes at testing the buttons in the Fenix to see if they all work. I didn’t get further than turning on the battery switches to check the radio tuning knobs! :face_with_spiral_eyes:

Still it’s going to be amazing when I finally get it all right and have time during the weekend to actually fly it!

You using SPAD? I forget. I’d be happy to share my snippets with you if it would be helpful. I have the Fenix dialed in pretty well (at least as far as the things that I’ve personally found useful in mapping to hardware).

No not yet, because I was so using the TM hotas from Xbox until now.

I’m currently over here looking at the software options…

Thanks for the laugh. That does about sum it up.
And…it never ends. :partying_face:

What a great thread and great story. Congrats on a great system you have. :slight_smile:

I wish you lot would stop helping me spend my money with all this carrot-dangling! You already hoodwinked me into buying an expensive PC! :rofl: :stuck_out_tongue_winking_eye:

There are some updated Adrenalin drivers, released a few days ago. Should I download and install?

Common wisdom is to stay current.

You can always use DDU to uninstall them if you have a problem, and reinstall a previous version.

Hi

I’m not planning to play this sim on my laptop but I’m just curious if it would run well with the correct settings in place (low/medium/high in game settings).

I just got an Asus ROG Strix gaming laptop it has a 13th gen i7 CPU and RTX 4060 and 16gb RAM, upgradable to 32gb.

Not chasing FPS, 30fps would be fine like on my series X where I play it.

Like said I’m not planning to to use the laptop for this, just curious if it’s capable.

Thanks

Yeah that would work with some combination of lower settings.

Since you currently have a way to play it quite well on xbsx, I’d probably hold the line until 2024 comes out. You could run it on the laptop with moderate settings and tinker with freeware in the interim. If they make huge optimization strides we all may see a huge hardware ‘upgrade’ with existing hardware. I had a hole in my wallet so went 7800/4080 and love it, but still miss XBSX simplicity, a lot of flight hours were lost in the process. And you will still get stutters, and the main thing on my mind is that I can’t wait for 2024 now.

I will say the first thing I did was crank it up, and since it wasn’t completely unadulterated fluid, I started to look into the sims core limitations. Sure it hiccuped from a blazing 120 fps down to 50 for milliseconds. But it does it the same way it does on an XB, it’s GPU waiting on unoptimized CPU, it has nothing to do with hardware. So now I’ve dialed stuff back strategically to ‘help’ MSFS code keep up with my system. Which it is still essentially doing-yet again-on the XB processor. XB has more processor than FS 2020 can utilize too. So for me it’s become the gateway to freeware and custom traffic and mods of the default aircraft and abo relief. Kind of an XBSX ‘revenge’ of waiting for Thursdays and hoping something would be fixed-and REALLY looking forward until 2024 comes out hoping it won’t be built in 10 years old code. I’m ready to leave 2020 behind since I can bring all the stuff I bought with me

But, if you have disposable income, then sure why not. I was 12 years removed from bi-yearly game pcs, so some of it was taking one on again as much as the game itself. But the second you get the idea of ‘hey let’s try this traffic program’, your flight time will go way way down for a while :grinning:

I just went back to PC so I feel like I’m 3 years of tinkering behind on what is starting to feel like a tired program. I’m sure Asobo has plenty of fatigue working on 2020, especially if the guys down the hall have CPUs with 12 cores singing playing with tornadoes.

I knew before the switch that I’d still get stutters but in some areas they seem disproportionate. For example, is NYC really so much more complex than other areas of detailed PG that my framerate is more than halved?

It’s important to realise that even a top-of-the-range PC will struggle in certain areas of the sim (this is actually quite a testament to how well the Xbox handles MSFS).

Indeed. I simply uninstall OneDrive every time MS (during some updates) puts it back in.

The PC isn’t struggling it’s MSFS 2020 that’s struggling. The CPU is half asleep. The whole system is waiting around for FS to figure out how to put it’s program together

I honestly doubt the current MSFS is taking full advantage of our hardware. Four-year-old code and bugs, perhaps, manifesting as the stutters (and black screens/CTDs for our Xbox brethren) we see but probably shouldn’t.

I can see FS2024 being much better with regard to being friendlier towards our machines. If it’s not, someone will have some explaining to do…