[BLOG] July 28th, 2022 Development Update


Screenshot by Coffee198227 (Forum)

We are pleased to announce that we will be hosting a Sim Update 10 Dev Stream on Thursday, August 18th at 10:30am PT (1730Z). This stream will delve into all things Sim Update 10 related, including a deeper look into some of the new features coming out. There is now a forum category open for your specific SU10 questions, which you can post to here. Please feel free to upvote other questions you are interested in the team answering as well.

Many on our team will be exploring EAA AirVenture in Oshkosh, WI this week, so if you see any of us, feel free to say hello!

MSFS Team

DEVELOPMENT ROADMAP

Click here for the web-friendly version of the most recent Development Roadmap.

Development Roadmap

FEEDBACK SNAPSHOT

Check out last week’s for the most recent Feedback Snapshot from July 21st. The web-friendly version is available here.

MARKETPLACE UPDATE

Click here for the web-friendly version.

A reminder that our on-going Summer Sale ends this Sunday on July 31st!

There are 26 new and 14 updated products in the Marketplace today. Marketplace updates generally go live on Thursdays between the release of this blog post and 5pm PT.




SDK UPDATE

  • Roadmap:

    • Sim Update 10:
      • For Premium & Deluxe aircraft, the config files (.cfg) will no longer be encrypted. You’ll be able to access them!
      • Terrain & Weather Radar Drawing APIs
      • NavData & Airport Data Reading API for SimConnect and WASM.
      • Aircraft Editor V2
      • Smart Docking System: the game can now be rendered in its own window in the Devmode, allowing you to re-arrange your editors around it.
  • General

    • We made several fixes on the 3DS Max Exporter, including 2022 version compatibility issues.
    • We fixed a crash in the BehaviourDebug window.
    • We fixed a crash that could happen when setting low altitude airways on the world map after updating packages.
    • Fuel System: we now enforce a limit on number of fuel selectors.
    • XML Gauges: we changed the way we load & handle fonts to fix memory issues and improve the font management.
    • Smart Docking System: we fixed a bug that generated a black screen when taking a screenshot with the Smart Docking System enabled.
  • Aircraft Editor

    • We fixed errors on the parameters list.
    • We added colored indication for float3 axis, matching with the gizmos axis color.
    • We fixed the label duplication on 2dArrays.
  • Scenery Editor

    • We added an option to disable TIN color correction.
  • VFX Editor

    • We fixed an issue when plugging particle specific computation in Rate parameter of Emitter block.
  • WASM:

    • We fixed a bug to prevent the WASM compilation from crashing.

THIRD PARTY UPDATE

  • As of 07/23, we have now approved 263 (+12) third parties into the in-sim marketplace and – so far 159 (+6) have released 1,294 products on PC (+59) and 1,003 on Xbox (+47).
  • In total, 2,340 products (+52) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 591 products (+14) from 3rd party developers are in production (311 announced, 280 unannounced). In total, over 2,931 3rd party products (+59) have either been released or are in development.
  • Airports:
    • 1,512 airports (+23) are either released or are in various stages of development.
      • 1,388 airports (+25) have been released on the platform so far in various stores.
      • 827 airports (+22) have been released in the in-sim marketplace.
      • 119 airports (+0) beyond the released airports have been announced.
      • 105 airports (-2) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 424 aircraft (+22) are either released or are in various stages of development.
      • 149 aircraft (+5) have been released on the platform so far in various stores.
      • 105 aircraft (+3) have been released in the in-sim PC marketplace.
      • 76 aircraft (+4) have been released in the in-sim Xbox marketplace.
      • 173 aircraft (+4) beyond the released aircraft have been announced.
      • 102 aircraft (+13) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 798 scenery packs (+11) are either released or are in various stages of development.
      • 706 scenery packs (+19) have been released on the platform so far in various stores.
      • 194 scenery packs (+9) have been released in the in-sim marketplace.
      • 19 scenery packs (+1) beyond the released scenery have been announced.
      • 73 scenery packs (-2) are not announced, but the dev let us know that scenery is in production.
  • Mission Packs:
    • 97 mission packs (+3) are either released or are in various stages of development.
      • 97 mission packs (+3) have been released on the platform so far in various stores.
      • 31 mission packs (+1) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.
      • 0 mission packs (-0) are not announced, but the dev let us know that they are in production.

TWITCH UPDATE

There is no stream this Friday on twitch.tv/MSFSOfficial. Our Community Team will be at EAA Airventure Oshkosh!

Tune in next Wednesday, August 3rd at 1900Z (12pm PT) for the preliminary round of our Reno Air Race Series: Presented by Tobii! We are excited to welcome 49 races to compete to join us in the finale race on August 10th.

COMMUNITY VIDEO

EAA AirVenture 2022 is underway, and several members of the Microsoft Flight Simulator team will be there in-person! For anyone who wants to see a virtual representation of the Oshkosh experience, check out this video from YouTuber and real-world pilot Ian – PIREP who participated in PilotEdge’s recent SimVenture 2022 event. The goal of SimVenture is to use popular simming software such as Microsoft Flight Simulator to mimic the real Oshkosh Fisk Arrival experience as closely as possibly. The level of realism even extends to using actual IRL Oshkosh air traffic controllers to provide clearance and direction to the virtual sim pilots over voice comms! You can see Ian perform several landings at KOSH during SimVenture in the video below.

Content warning: this video includes one utterance of coarse language that some viewers may find offensive.

SCREENSHOT CHALLENGE

You can submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post ! This week’s screenshot challenge: Go With the Snow!

This past week our Screenshot Challenge was “Bridges”. Here are this week’s runner ups:


Screenshot by canuck695 (Forum)


Screenshot by ChallengeTk (Twitter)


Screenshot by DaveBGaming (Forum)


Screenshot by Elevatorisbest (Forum)


Screenshot by HeKa48 (Forum)


Screenshot by Ikulin09 (Twitter)


Screenshot by IronWings_VP (Twitter)


Screenshot by Parorng (Forum)


Screenshot by tsujiKa_air (Twitter)


Screenshot by ZILLNIAZI17 (Forum)


NEXT DEVELOPMENT BLOG UPDATE – August 4th, 2022

Sincerely,

Microsoft Flight Simulator Team

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