[BUG LOGGED] Multiplayer Stuttering after world update - Liveries Bug report

I’m a bit confused here, I’m sitting a gate at EGLL in a FBW mod, with a BA livery watching about 30 planes all different liveries taking off landing , no stutters , I can pan around the airport, is this multiplayer issue fixed now ???

Does setting the sim to use generic liveries for multiplayer help? Was wondering - There are airports that I have to completely turn multiplayer off just to get started.

Might depend on the definition of stutter as well.

Flying airliners I have my fps locked at 30fps and my PC can usually keep these without problems.

On very short final the fps starts varying between 26 and 30 and as soon as the locked value can’t be maintained, the ultra smooth performance is gone and tiny, but noticeable and immersion breaking stutters happen.

From my understanding, it wasn’t just the presence of other pilots in the area, it was more whether one of said pilots had a “dodgy” livery.

When you are stuttering in such a situation, if you check all of the pilot labels, it should be fairly obvious which one is likely to be the culprit, as their label flashes quite noticeably.

What I don’t understand is why asobo doesn’t implement a routine that just picks another livery of that airplane if the airplane is installed instead of polling again and again. From my understanding the sim polls once a second for the livery designator. Normally the add-ons in the community folder are loaded once at startup of the sim. So technically there’s no need to poll again if the attempt to access that livery fails once or twice.

Well yes I have to take back what I said , departed from gate for a taxi around and the stutters reappeared so forget what I said it’s unplayable in multiplayer mode , just don’t understand the other players how they are managing to take off , land I have read about liveries different planes etc I’m baffled by it all

No one was flashing that’s the confusing part

Same here. First I thought it’s related to the airport in terms of size / popularity (e. g. Nice), but I also had major stutters at an smaller airport (EDDN). Disabling the Multiplayer Mode helped a lot.

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It definitely does. Although we have found some nuance to this. It might be that modded aircraft, in addition to liveries, might play into this as well. It’s just unfortunate that we, the users, have to go to all this tortuous troubleshooting.

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Same issue. Waiting for fix!

How many assets load from disc when you approach this airport?

Does the asset load coincide with the stutters?

Same, without multiplayer is ok, on multiplayer heavy stutter, game is not usable, worse patch ever.

Hi all! As we investigate this bug further we would LOVE some community help! If you are experiencing this issue please provide the following information:

Server Location:

Type of Aircraft you are flying:

How many aircraft/people you were flying with:

Specific location/airport?:

Were you yourself using a mod or custom livery or anyone in your group?
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There’s a thing in git where you can keep track of code changes :roll_eyes:

I experienced the same bug yesterday and it went away when I disabled multiplayer in setting

Server Location: europe north or west (it is set to automatic)

Type of Aircraft you are flying: FBW 320 experimental

How many aircraft/people you were flying with: I was not in a group, but there must have been someone else at the airport

Specific location/airport?: EDDK

Were you yourself using a mod or custom livery or anyone in your group? I was flying the FBW 320 experimental with custom Wizz Air livery. When the stuttering started I could not check for other players because the controls would only respond once every 2 to 5 seconds. So my first concern was to disable multiplayer

I also checked my cpu and gpu usage and strangely enough they were not crazy high - maybe only 25%. But it could be that one core was running high and the rest was idling. I didn’t check that.

Server Location: USA West

Type of Aircraft you are flying: C172 with 6-pack

How many aircraft/people you were flying with: 1 other

Specific location/airport?: Everglades National Park (captured in live stream here: Twitch)

Were you yourself using a mod or custom livery or anyone in your group? Yes, the other person was using a livery I did not have.

Server Location: SE Asia

Type of Aircraft you are flying: C208B (DTLang mod)

How many aircraft/people you were flying with: at various times - between 6 and 20

Specific location/airport?: Northern Spain - multiple locations - none heavy scenery

This is honestly trivial to recreate. 2 people on the same server flying the same a/c. 1 flies displaying a livery which the other person does not have in their repository. The player with a different livery will be smooth if he has the 2nd players livery installed somewhere. The other player will pause every second and possibly see the other player’s nametag flickering.

In our testing we could recreate at will by having one person load the “right” plane/livery combo. As soon as they spawned back in pausing would either start or stop for anyone else in the same a/c.

I have also experienced this at London City, Heathrow and Nice in a fbw 320. As soon as another player is local with a livery loaded I don’t have then the stutters kick in. Once I depart, they stop.

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Please note - any references to 1.15.8 in this thread are (IMO) irrelevant - the issue was present prior to the hotfix and made no difference at all - this appeared after WU4. We first experienced it in a group flight scheduled to experience the new Benelux sceneries.

Location, France & US.

Cessna Caravan, and other Default MS Aircraft.

20 to 50

No custom mod myself, as for the group everyone else most would have been using third party aircraft.

Differenct Servers

Oh come on really?! FF Sake!