I just tried this mod out and noticed a couple of things:
Tach doesn’t work. Stays at zero
Yoke visibility doesn’t work. Cannot make yoke invisible
Plane seems to zip through the air without stalling when landing. Seems I can barely get it to stall when 300 feet or so out from runway. It just doesn’t seem to slow down with engine at idle and 30 degrees of flaps. Seems to pretty much stay at 40or 50 IAS.
Are these known issues or am I unique in experiencing this? Thanks.
Also move you mixture leaver back and forth a bit and then move it fully forward. That makes sure it’s in sync with the game otherwise it’s in the cutoff position
Both very good advices from GruesomeEight66.
Also, if you use a Honeycomb Yoke starter key, try using the cockpit starter key with the mouse instead (if it’s the problem, it’s easy to fix in a config file).
Ofcourse(fuel ON to the left), mixture leaver was moved many times 0-100, 0-80. Thrust 20%, 25%,30% and more nothing helps. I have HOTAS X and I was using a mouse to start the engine.
I will try today, and If there will be again problem I will make video.
Oh there’s not need, I don’t have this issue anymore. I suggested it to help the troubleshooting because I used to have that issue a few months ago with an earlier version of the mod. Different PC, potentially different versions of mods … it was worth a check.
Problem solved! I was trying to start the engine with mouse scroll (to short ignition) When I used left mouse button (for longer ignition) engine started! Thank You for your help.