Carenado just released update 1.0.2 today which fixes the AP and other issues. Just a heads up. (Reference the main 182RG thread here).
A nice surprise for a Friday! Hopefully Iāll be able to take a look at this today and update my mod to remove my fix for the same issue.
Iāve updated my mod this morning, very small release notes this time:
- updates this mod for version 1.0.2 of the base plane
- removes the custom autopilot code as the bug it fixed has now been fixed upstream by Carenado
This update can be downloaded from flightsim.to [c182rg-improvement-project] as always, or as a direct download from https://projects.alexchesters.com/c182rg-improvement-project/0.5.1/c182rg-improvement-project.zip
Does anyone have problems with starting to taxi? I have to use more power to get it moving than other aircraft.
It was like that, with the default aircraft, from the start. Donāt think it was caused by this mod. It does need a lot of throttle to start moving. Maybe Carenado will fix it for us.
Would it be possible to fix the hour meter so that it reads 100thās, 10thās and hours properly? Or perhaps the second to right roller needs to be black with white lettersā¦ Iām unsure which. Iāve no idea if those kinds of things can be changed with a mod.
I think this was mentioned in another thread, and a user posted an image from a real life 182RG. Iāll try to dig that out. I think the gist of it was that the image looked like it does in the sim.
Iāve reported the tach issue to Carenado. The far right digit is moving at 1/10th of an hour so they need to either replace the tach to one that only has a single white digit (or mod it) or theyād have to change the code to have the far right digit counting 1/100th of an hour and the next white digit to its left counting out the 1/10ths. Hopefully, theyāll fix it one way or the other.
Probably not possible to fix with this improvement mod but here goes:
- The ARM button on the AP panel next to the BARO button is not backlit.
- When in APR mode flying an ILS approach, the AP does not annunciate GS prior to capturing the glide slope.
Have reported both to Carenado.
Thanks for the feedback; it may be possible to fix with this mod, Iāll add it to the list and hopefully take a look at it at some point.
I flew from KAUS to KDAL yesterday. I had 70% fuel. it was a 1.46 hr. flight, when I arrived, my fuel was 4%. This is a lot of fuel for 1.46 hrs. Good thing it wasnāt a 4hr. flight. Somethings is wrong.
Are you sure you did everything right?
I just completed a low altitude flight of 2000 feet of 42 minutes (full fuel). I used up 12% of the fuel. Shortly before landing, the TDS GTNXi calculated a range of 720nm and a remaining flight time of 4:44.
Even without the calculated values of the TDS GTNXi, this results in a flight time of over 5 hoursā¦
Yea, I tried it too. Fuel seems fine. 5+ hr flight time.
Were you possibly running all the way rich the whole time?
Is it possible to change the fuel capacity to 92 gallons as in the poh? Tried looking for the aircraft.cdg file but canr find it. Thanks
Nope. File is encrypted. I believe fuel capacity is actually in FlightModel.cfg if I recall the SDK correctly.
@CasualClick is correct, unfortunately this isnāt possible without providing an entirely new FlightModel.cfg from scratch
I once tried that, I think, early after release in 2020.
I have access to the Steam 172, so what I did was take the flight model file from the glass 172 that everyone has, and copied it into the folder for the steam gauge one.
I then made some changes to that file, stuff I should really noticed i.e. really big or really small numbers. I never noticed any difference when flying it. Itās like it ignored the config file entirely, and the two planes should have been near identical.
I havenāt tried this since in case that was some kind of bug, bug it made me think at that time that it wasnāt quite as simple as that.
Itāll ignore the file (I think?) unless itās in the community folder. Thatād be how youād do what you wanted to do.
This is for the C182 RG released in 2023 not the CT182T G1000
I was just using the 172 glass/steam as an example of what I had tried back then, as flight model wise they should be near identical, which made blindly copying a flight model file into a planes folder seem plausible. I donāt think I knew back then about the need to build an addon pointing at that plane to go into the Community folder.