3 reasons:
- You love the experience when it works
- MSFS is likely to improve further (even if it takes longer than expected) on Xbox and PC
- Simulation is not going away (X-Plane, DCS, etc…)
At the same time, it is wise to set MSFS aside when it is more frustrating than fun.
I also came to MSFS via Xbox, in 2022, and it was a very bumpy ride. In fact when I joined SU 8 had just been released, and it was virtually unplayable on Xbox due to CTDs and memory issues. I had assumed: Microsoft hardware and software, best chance of things working… there was a LOT to learn about how MSFS is more of an experiment, in spite of it being marketed as a polished product. I have some choice words for the marketing department if our paths ever crossed (which they won’t).
I did join the Beta testing (because, frankly, it was the only way to justify all the time I was spending trying to troubleshoot), and to their credit, Microsoft and Asobo did discover and fix a lot of the memory issues. For a while last year MSFS 2020 was enjoyable for me on Xbox X. At the same time, there were months at a time when I had to turn it off and walk away for my own sanity.
I sold my Xbox a few weeks after 2024 was released, for 2 reasons:
- It was painfully obvious 2024 was not ready, and given the updated system requirements, which Xbox barely meets, I knew it was going to be a long time before 2024 was optimized enough for any kind of reliability on Xbox - and that’s the key word.
- Having tasted the potential of flight simulation, I wanted a better experience: triple screens, options for alternative ATC, non-marketplace content, and even X-Plane, DCS, etc. A PC makes those accessible.
Of course, a PC for flight sim requires pretty capable hardware, money, trial and error, time and patience. So I started a piggy bank fund, and a plan, made a list, and after quiet a while, I’m halfway there (waiting for sanity in the GPU market). Mostly, though, it was making the decision that it was worth the investment for me as a longer term project.
I’m as disappointed by the 2024 launch as everyone else, but I do think (hope at least) that Jorg, Seb, and Phil Spencer (cough) have learned some lessons. I do believe they have the resources and commitment to make MSFS a proper, stable, and more reliable platform for users, and developers - IF they learned from mistakes.
And if they didn’t… I’ve seen enough about X-Plane and DCS, that for me, for a while at least, even if MSFS never delivered anything again, it’s worth it for me to try a PC… But I do believe MSFS will get better, with time. At the same time, I still see the desperate need for an internal QA team with the authority to ensure a more reliable and consistent user experience.