Career mode based on reality

I know folks say this, but in my case I can prove it. I am a retired military aviation mechanic (helicopters). I am a real world pilot and and licensed aviation mechanic. I recently subscribed to MSFS 2024 (since you don’t actually own it via a download) Case in point, the inability to logon/in recently. I have been trying to enjoy career mode but I just can’t. It has no basis in reality, not even close. Well, maybe a little, there are airplanes and airports and stuff, but that’s about it.

Before I continue, I should state that I am not “bashing” MSFS 2024. These are real questions to things that I have encountered in my short time since purchase. I want to offer real solutions and would be willing to do so for nothing in exchange for a willing, amiable constructive exchange and subsequent change. Well, maybe getting a few free things as payment would be nice, eh!

Light cargo missions fly into paved runways and have marshallers when you land. Never once in my life have I seen that. When I was stationed in Alaska where cargo is flown almost everywhere, by all sorts of aircraft, this is unrealistic. I would imagine areas in Africa and Australia where the same would be true. Did Asobo do any real-world research before attempting to design career mode?

Medium cargo missions fly into some of the most ridiculous locations. Example, in the real world, the Pilatus PC-12 has a wingspan of 54 feet, requires a paved landing distance of 2,200 feet and take off of 2,600 feet, in good conditions. I looked at one mission that had me landing on a 15 foot by 400 foot runway. A Cessna 172 can’t do that! I think someone screwed up and flipped the mission parameters between light and medium cargo missions. There should be a way to program missions based on real-world aircraft performance. By their logic, a 737 Max should be able to take off and land on a 3,500 foot runway. It just makes no sense.

I honestly think that Asobo, Microsoft or whomever does not have a single aviation enthusiast working for them, not even on a consulting basis. It’s just seems obvious. If they do, no one is listening to them.

The cost, namesake and time rate for repairs must be some random guess by a programmer coder. I bought a brand new Pilatus PC-12, first mission, and I got a tire issue. Really, that means once I landed, I could not complete the mission. To continue, I have never heard of nor have I personally experienced “ground contact”. In the real world we call it “Avionics”. Landing gear 1,2 &3. How about nose gear, left main and right main? How hard would that be to type? If I charged 1000cr. to air up a tire for someone, I would not be in business. What is an “oil tank” much less multiples. We only changed these on antique aircraft, like from the 1940’s. I know this seems petty, but for most of us who sim, we want the realism, the immersion and these little details matter.

The ridiculous dialog from the dispatchers. The constant repeating of the same trope, that has again, no basis in reality. What is a “skid” in a Cessna 172 or any medium cargo mission. Those are for very large loads on very large aircraft. Not to mention having a female voiced co-plot, only to look over and see a male. You mean they couldn’t program the male/female voice to character matching? This might seem to be a small thing to be sure, but you should hear my personal commentary on this bit of nonsense. Sarcasm abounds!

ATC, if you want to call it that is not bad, but not good either. I flew a medium cargo mission out of the Chicago area and was “handed off” seven times before I got half way across lake Michigan, c’mon really?!

If Asobo, Microsoft or whomever, can’t get it figured out, then they should allow the “community” to provide solutions. Before I retired I worked in helicopter manufacturing. There was no way that we could produce absolutely everything “in house” that the helicopter needed. We outsourced at least 20 percent of what was needed. Like the interior work like the seats etc., or the avionics, the instruments. It’s O.K. that Asobo and Microsoft don’t have the knowledge or skill based depth in house to deal with all of the problems they continue to have. They should reach out to the community, swallow their pride, and ask for some real help. After all its not called community for no reason.

Am I wrong on any of this? Or am I just wasting my time in offering to help.

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As a real-world armchair pilot who has only a driver license, I can tell you with 100% certainty that I know more about aviation than anyone at Microsoft, and I mean it. Or they have a very, very hard time applying their knowledge. Hey, they can prove me wrong. I’ve been waiting quite a few years for that.

Career mode is a wonderful concept. Has a ton of potential. It needed more time in the oven, evidently, because it is totally raw. Didn’t even make it to the pan. It didn’t get that time, because Microsoft foolishly gave MSFS2024 a “due-date”, and no matter what it had to be kept. So FS2024 released, on time, with one million and one bugs, and some would say more. And Career Mode, unfortunately, is host to most of them. And while a few or even many bugs have been fixed in the 1+ years since release, the core remains flawed.

Microsoft/Asobo need to stop putting out new DLC and just spend an entire year fixing everything. There are also tens of first-party aircraft that literally cannot fly A-B like they are intended to. Will they? Who knows? But that’s what is necessary.

I believe real-world pilots like you volunteering to advise Microsobo is a great idea, because clearly their developers’ perception of aviation is very wrong. And that’s totally fine; I’m not expecting someone who codes a game to know much about it’s minutest details. That’s the job of the aviation experts, who also know very little about coding. That is the beauty of a team: they communicate with each other and ask for advice when knowledge is lacking. They can admit when they are wrong and when they don’t know. And just like any other team, when one fails, everyone loses. When one succeeds, everyone wins (usually with a bonus :wink:).

This sim really does have potential, and it’s so disappointing to see it be mediocre when we all know it can do so much better. But these types of changes start with the people behind it: willingness to work toward a goal as a team and leave egos behind. My 2¢.

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You are a breath of fresh air. Thank you. Many, many of us have been banging on about all of the issues you mentioned for at least a year without any feedback from Asobo about fixes for any of them.
I don’t know how to even suggest you offer your advice to them because there seems to be an invisible wall between them and the community. I hope so much that someone somewhere notices your offer and takes it up.

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They Asobo have no idea about career mode.

The more you try the more you uncover things that should never be in career mode

They have completely cooked it, and 3rd party don’t wanna touch it, which renders the mode 2nd rate, like the default fleet on MSFS2024 is anyway. How is the Saab these days?

Not sure how they can recover the mode from here, wouldnt surprise me if it’s an afterthought now. Feels that way given all the new planes being released yet the Saab (amongst the others also) isnt the getting the love.

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Very much this.

Anyone holding out hope that these issues will ever be fixed is completely delusional.

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sometimes i wonder the same thing, otherwise i can’t understand how some things slip through the filter, if there even is one.. talking about basic things, like props turning the wrong way, any aviation person would catch that right away

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I totally agree with the author.

Trying to find a mission with a suitable arrival runway, seems to take more time then flying the missions.

Then there’s the issue of not being able to land because of the poor weather, we should be given an option to divert to an alternate airport with the facilities to help us to land safely.

Maybe an option to allow us to generate our own missions in career mode would be the way forward, or an option to fly a regular route on a contract basis.

Having purchased the PC24 for cargo missions, I could never find any appropriate missions. As a result I sold it, started a VIP charter company and eventually purchased a Citation Longitude, again no missions appearing for this either.

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They have this somewhat warped perception that everything is seasonal and this may be the case if you live in the Swiss Alps and snow bogs down lifestyles for 5months of the year. But in Australia and SE Asia sure we have seasons, but we don’t shut down, aviation everywhere everything is 365days a year. So that seasonal menu that shoes spikes in cargo missions in regions at certain times of year is completely mythical for most of the planet moving cargo. VIP isn’t just a hop to the snow, VIP is also everywhere anytime.

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The career mode made me switch from casual sim flyer to hardcore sim flyer. I have well over 130 hours in career mode mainly flying the 737. Since SU4 the plane’s bugged, so i now only fly free flights with the PMDG 737. I’ve bought a Boeing yoke, MCP, quadrants and pedals. I’m enjoying it so much. PMDG is also considering making their 737 available in career mode, that would be the only reason i touch career again.

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I’ve been hesitant to move up to 2024, still flying 2020 and the free NeoFly 4 addon for career missions. Sounds like I’ll stick with 2020 for now.

I appreciate your insights.

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2024 is still better than 2020 by far now.

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My #1 complaint and suggestion is that Someone/Anyone of the team actually try to be a general aviation pilot.
Sure, those at the top make too much $$ and base their designs/programming sitting first class, but what about general aviation?! Nothing handles like it should. (5 years (140hours GA experience)

It pleases me that there is another person who gets this glaring programming/actual experience issue. Shoot, how many times does the mission take you to an abandoned airfield. Or have you fly the wrong pattern??
Here in the USA all this information if free, and readily available to any/everyone.

Thanks for sharing this. I’m not a pilot and I’ve tended to blame myself when flying Career Mode missions that go sideways, crazy landings, turbulence, etc. Just today I flew my first Medium Transport mission in the Cessna 208B Caravan. Using the default flight plan (my first mistake) my flight level was set for 29000, a flight level I now know is not achievable by this plane. Using the flight planner I was able to get the FL down to 25000, but while the plane was at 25000 and on auto pilot, ATC kept telling me I was 300’ low. Finally had to fly at 25200 to get ATC to shut-up. Way too late I’m told to follow the approach pattern and descent to 6900, only to end up landing on a tiny narrow landing strip in a cross wind. I like a challenge, but Career Mode WAY too often feels like I’ve been set up to fail!

I would suggest that until Asobo gets these issues fixed they should offer free zero deductible insurance on all aircraft so users aren’t getting penalized for the simulator’s deficiencies. That would at least remove the stress of losing planes and capital you’ve built up over time due to no fault of your own.

Check you are on STD baro at that ALT. sometimes it is something that simple. Yeah, she can’t fly that high, over 20000’ she is sluggish too. C208 crashes a lot so be careful. Best to cancel IFR as soon as you are able and fly VFR if you can, then you can pick your altitude.

Best to save for the PC12 or 24

We’ve been asking for zero penalties until it is fixed for ages, and other issues have been requested more times than is beyond crazy now - falls seemingly on deaf ears. Still we live in hope - read the C208 thread and the Career mode thread it helps to know what the issues are.

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Hey, got some suggestions to help you minimize some headaches. First, uncheck live weather. Second, ditch the Caravan as soon as you can afford the Pilatus as it is easier to fly and more capable on short strips, it also eliminates the ridiculous engine over torque that the Caravan is prone to have. Third, never fly at night. Fourth, always check the mission parameters, if there is a destination airport with a number/letter combination, go the the information tab in the EFB and check the destination airports runway information. It may be to narrow and to short. Fifth, use the EFB before you start the mission, in the flight planning area look for the box that states altitude, set that to a reasonable altitude 8,000ft is great for most flying, higher in mountainous regions obviously. Lastly, ditch ATC as soon as you can, say once you reach cruising altitude for example. By that time, you are settled in and most tasks are completed. Then you can use simulation rate to reduce the flight time and maximize profit per rate of time. Most simulator aircraft get a little wonky if you increase the simulator time rate too much. They will wallow in altitude and direction, it’s weird. Check out YouTube, there are several really helpful videos discussing what I have just shared with you. Hope this helps some.

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Thanks to all for the suggestions! Really appreciate the help!

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Question. How do I “ditch” ATC? Will that effect my pilot rating as coms are a part of that? Using the EFB I reset my FL to 10000, but I’m still being instructed to fly to 25000. Not sure what the impact will be if I ignore the designated FL. Probably abort this flight for now and await suggestions. Plan is to carefully use the 208B to earn enough to sell it and get the Pilatus as suggested. Thx

3rd tab down in the EFB you can select VFR and set your alt. Then if you have to be IFR cancel ATC IFR in communications box as soon as they have handed you over to another area ATC. Make sure you request Following to get used to that system. Then eventually I read you can ignore ATC altogether but be careful because when you need to land you need to be sure you have a tab in coms box that allows you to search for nearest airport, select your runway and fly through final blue box to land or else mission wont end and you dont get paid.

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Which is a shame because the Caravan is a fairly simple, easy, popular, and heavily-used aircraft in the real world. That they messed up what should be a signature aircraft in the sim is a major own-goal.

Facts. I will never understand how these developers reach a point at which they say, “yep, that’s good” when it comes to flight modeling. I have come to the conclusion that almost all aircraft developers are focusing on graphics and switch functionality and placing flight modeling toward the bottom of the list. I will add a caveat, when it comes to experimental stuff or where there is not a real world counterpart that has flown, then there is a granted leeway. MSFS 2024 is no different, graphics over functionality.