Career Mode: Shorter Missions

You can use a higher Sim rate. I slways do it like this. A 3-4 hours mission finished in 30-60 min, full money, because no skipping.

Meanwhile i watch something on my ipad…

I know, I already do that, but it still takes a fair amount of time.
Since the airplanes can become unstable at a high sim rate, you can speed up the time maybe four times, without the need to monitor it permanently. The 7 hour flight then still takes 1:45 hours with 4x sim rate. I mean, that’s okay, I have the time, but I don’t want to spend the entire flight in sim rate.
I have the suspicion that someone has slipped the mission time slider accidentally.

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I never have more than a couple of hours free to fly at any one time, and dislike using sim rate.
The ability to save flights would solve this problem - one could then fly a six hour flight in a number of flight sessions as one has the time to do so. Of course, sim rate should still be an option for those that wish to use it.

Shorter missions as requested by the OP would still be good too, with or without the ability to save flights!

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There really need to be more mission variety and frankly, quantity, overall. I don’t understand why they decided to make random airports have 1 mission of 1 type.

Most airports should have a list of several missions going all over the place.I should be able to do a mission from airport A to airport B, look at a list of available missions at airport B, sort it by what my plane can accommodate, and pick one, or maybe even two!

If I’m doing cargo with a capacity of, idk, 1000 lbs for round numbers sake, and there’s a mission at airport A with 500lb of cargo to airport B, and another mission with 500lb of cargo to airport C, and C happens to be in the same direction as B, I should be able to accept both, take off, finish the job at B, take off again and finish the job at C, maybe taking another job from B to C while I’m at it if one exists.

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That would be spectacular! Multi-hop missions or the ability to cue up a couple of missions would add some extra complexity for the people that want it. Short hop missions would be great alongside those as well.

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I’d rather see longer missions.

How about we just go with “more variance?”

My 172 has a ~6 hr range. Why am I only able to do 1-2 hr missions?

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Yes. From the OP, the call is for variety.

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It is absolutely necessary to address this. All medium cargo missions take exactly 5.5 hours, all medevac mission 6.5. This is so dumb, there should be a variation from short hops to whatever the aircraft can do so that players can choose!

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Use Sim Rate!

I’d like to point out that mission times are calculated using 175kts. PC-12 flies at 260-280, PC-24 at 340-400. Cruise using simrate can take as long as descent and landing.
Also what I noticed is the fact that missions are actually limited by about half of range of airplanes. Might be related to the fact that for example PC-24 has double fuel consumption bug cutting it’s range in half (might affect more multi engine aircraft).
Finally, there are short missions: first flight, sightseeing, s&r, firefighting. S&R in particular pays quite well.

That shouldn’t be the only solution, especially since the devs didn’t intend for that to be a solution at all.

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Just skip the cruise. After having freelancer medium cargo missions available, skipping cruise makes money quicker even than 16x sim rate. Also sim rate is not a perfect cheat since the logged flight time not accelerated for passive income calculation.

I didn’t expand on the thought that the person I was replying to was commenting on. I do use skip, but that isn’t what this thread is about.

We need more mission variety. Why can’t we have medium cargo missions that take four hours, four and a half hours, five hours, five and a half hours, six hours, and six and a half hours? Why can’t we have missions with multiple stops?

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But:

  • first flights take 30 minutes
  • flight seeing takes 30-60 minutes
  • firefighting takes 60-90 minutes
  • sar takes 60-120 minutes
  • vip ferry 90-180 minutes
  • medium cargo takes much longer (never did light cargo) and that’s fine - it doesn’t make sense to ferry a package 80nm by a plane…

So there are plenty of options. But what I see in this topic (and I might be drawing wrong conclusions) is shorter cargo missions with the same or similar payout… I’m pretty sure when heavy/super heavy cargo missions finally arrive they will take 8+h calculated at 350kts instead of 175…

Hi everyone,

Being part of real life aviation for 15years in France. I noticed in carrier mode that flight time are pushed way to much, and doesn’t feet with real flight i have experimented along my carrier.

As exemple c208 medevac lead you to severals hours flight. Except in back country as Alaska for bushtrip i assume.This kind of aircraft won’t be used for such long trip.
I saw in my carrier learjet medevac from France to Canada. But most of them are 1h30 to 2h flights between main european cities where major hospital are located, and they are done in B350/Citation/P180/CL350.

Just passed helicopter exams in FS2024. And my firsts missions ask me to fly pax in Calibri G2/h125 on 3h leg. Which is a non sense. It might happen but it concerns may be 5% of real life flight.
Along french riviera or Alpes.
Most of heli mission IRL last max 45min/1h. Most of the time airport to vila/ airport to skistation / vila to yatch and many of them last 15 to 20min max.

I have the feeling that fs2024 set random mission by using range close to the aircraft max range. And for heli, they are generated on airplane profil without integrating heli specification according to their daily mission IRL.

This speech for kindly asking dev to set more accurate flight time for airplane and heli according to real operations.

I won’t speak in this wishlist about airfield selection, those topic being already open in the forum.

Kind regards

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Well actual flight time is usually way less than they estimate too. If you see something that says 3 hrs, it’s probably just under 2.

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I have a substantial number of career mode missions under my belt having accrued over 1 billion Cr and a fleet of 17 B737s for passive income, but am disturbed by a new development that has arisen

Skip is a great way to avoid long boring hours of waiting for a flight to arrive at a point where we can grab the controls and actual fly the plane in to land. However, recently in the preview I found that exiting skip at what is supposed to be a point where we can initiate the landing procedures I suddenly find that in my last 5 flights the target airport is now between 80 and 150 NMs from the exit point. This adds another 30 to 40 minutes of time wasted waiting for the autopilot to complete it’s function before being able to take over to land

I thought the purpose of skip was to avoid that period of abject bordom and make the missions more engaging. An exit point at least 10 miles from the airport and no more than 50 miles would be a much better deal to keep pilots engaged, rather than falling asleep only to wake up to their plane spiralling into the ocean

Not everybody likes to sit and stare at their plane through a 5 hour flight from London to Paris

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Depending on your cruise level, 80 to 150nm is a realistic distance to start descending (rule of thumb: FL difference to destination divided by 10 times 3, e.g. FL300 to sea level → 90nm). Being put 10 to 50nm from the runway at that altitude just doesn’t work.

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Exiting skip doesn’t always release you above 10,000’ regardless of whatever your flt plan says. Flying that high is counter productive in terms of time for the mission. Sometimes it releases you directly overhead your target airport or on a short final at 2000’

Ok, I never skip, but I thought I read some posts in the past where people crashed after skipping because the destination was at a higher altitude than they were currently flying. Maybe that happens only when flying below a certain level, so on passenger missions it works different. But it seems skipping is not for me, not knowing what to expect after the skip is difficult. How can I plan my approach when I’m suddenly on short final and don’t know which steps of the checklist have already been taken care of by the skip and which not?

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