I would agree that it’s not quite purple which the color picker reads. It’s more a pale blue. However it is a rather harsh injection of that color when viewed in the context of the whole image. More harsh divides between light and dark have been added in SU5. SubtotalGuide81’s shot from this thread best demonstrates the issue.
Not quite purple? It’s about as far into the blue as you can go away from purple. Purple contains red, so look how far away from the red it is. You probably mean that clouds don’t contain blue, they don’t reflect it, because they are diffuse. In which case they would be transparent, and show blue through instead. Maybe transparency was replaced with blueness?
No way to know for sure. The thread Clouds look like oil painting, which is also dealing with these banding issues, got the [Bug logged] tag, but not the new gizmo .
Therefore, a Zendesk report should be filed by anyone reading this thread and wanting the issue resolved.
some people claimed banding not being a thing with HDR, but here i am on my 10-bit HDR monitor and i see it quite noticably
Hope this gets addressed quickly, it’s so annoying.
Playing MFS on my LG C9 and it looks pretty bad on PC. It is not just the skies but water too. The Xbox was pretty good. Probably doesn’t help that I run mostly ultra settings for a sharper look.
Well they found the issue and it has been fixed, but apparantly we have to wait TILL FEBRUARY…
This is a problem for content creators foremost as it gets only worse with YT compression etc.
But it kills immersion for me personally like some of you here.
I’d wish they’d push a small hotfix for this, i don’t get why they won’t…
a minor patch comeon…
Seb from Asobo mentioned it in the last dev Q&A session yesterday. The fix will be available in the update that will follow the SU7 (we don’t have the release date exactly. Maybe in january with the next Australia World update).