In su11 I was able to use
Emden,
Kingsford smith
Copenhagen,
Vegas
Brussels
Düsseldorf
All were problematic and crashed constantly in Su10
In su11 I was able to use
Emden,
Kingsford smith
Copenhagen,
Vegas
Brussels
Düsseldorf
All were problematic and crashed constantly in Su10
Yes, I’m not on beta, and remained with the regular SU. I am just going to wait for the update b/c I am happy the ways things are, uninstalled, and don’t need the extra problems associated with SU11 beta.
Cheers, and let’s hope they make the changes with the newest update next month!
Devs <3 Awesome improvements in beta. All world updates, all my airports, aircraft, all other add-ons installed, 280+ gb on XSX ssd with 36gb rolling cache. All traffic options maxed.
KLAS + Vegas addon, tested more than 6 hours, not a single CTD or lag spikes, butter smooth. Bought 2 big airports to support and not a single ctd on them also. Test flights between KLAS, KDEN, KSAN, KPDX, KLSV, not a single ctd so far! World map is smooth again, no more fps drops to 1-3 with controller cursor. Menus more responsive and smooth while scrolling down and up. But, can’t access to VFR and nav log sections with controller on world map now, tested font sizes, nothing changed. Can’t access some in-game top menu popup button or elements, like weather etc. Autopilot and atc is broken most of the time (ingame top menu > autopilot) , i never saw them this broken before. So many airplanes on airports. I tested some small airports also, no ctd on them, i will test more. Brussels airport gave ctd at 1st launch, but later i managed to take off but didnt test more. From xbox dashboard to msfs main screen, it loads faster.
Thanks and Peace.
Edit: more tests between Brussels and Frankfurt, and NZAA NZWN , full runs, not a single ctd. (Bought nzwn to test) Only lag spikes were when approaching Frankfurt. I also tested Travel to function, no issues other than a320 neo engine visual effect bugged.
@Jay296662 Likely an LOD reduction to save memory that was implemented with the SU11 beta. We aren’t completely sure whether it’s intentional yet. I’ve already created a separate thread for this:
Got the HJ working, thanks to Les, but the Bredok3D 737 is still wonky. Just bought it to practice for the real thing with the upcoming release of the PMDG version!
Won’t go back to it for a while, with a CTD at the gates, it’s not worth it!
Define “upcoming”. Could be months and months away🙄
Let’s keep our collective fingers crossed, or should I say wings!
Anything beats a CTD!
MODERATOR EDIT:
This post was merged into the topic.
Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.
Are you using Developer Mode or made changes in it?
no developer mode on Xbox N/A
Have you disabled/removed all your mods and addons?
N/A for this bug report as it is about the addons
Brief description of the issue:
I have been doing some investigation around the CTD that Xbox users are getting at some default handcrafted Asobo airports and third party addon airports. It appears that the Xbox stutters badly then CTD or just CTD at airports larger than around 1.2GB file size. My testing is as follows:
ORBX London City - instant CTD in SU9 and not improved in SU10 much only chance to get any operation is a basic Cessna 152 steam gauge version and then it’s very stuttery
Burning Blue Design (BBD) Rochester - 60% of the time CTD, 20% bad stutters, 20% can get a flight as long as I do not select external view. NOTE: BBD a has done optimisation of this (and several other of their airfields) to make it less graphics heavy but these have not yet been published to Marketplace (only for PC users direct from BBD) so this may improve and I will update this thread when we get the updated release
update: The EGTO Rochester update was in market place and so far the news is good. Much smoother, no stutters and no CTD. BBD a reduced the complexity of models to reduce load and this has helped massively without impacting visual quality. They are doing the same work on their other airports so I expect these all to improve. It would be good for MS / Asobo to understand what has been done and advise other devs
BBD - Lydd, CTD when going external view, occasionally CTD a on approach
BBD - Popham, CTD when going external view after landing
BBD - Denham, CTD with cold and dark then taxi to RW and adjusting view sideways to look left/right
LVFR - Nellis, instant CTD in any fast jet after spawning or while taxiing
LVFR - Miramar, instant CTD same scenarios as Nellis
Asobo handcrafted LAX,JFK,Heathrow all stuttery and prone to CTD in any glass cockpit aircraft
It seems if you have glass cockpits and enhanced aircraft it’s worse, although the default F18 and A320Neo have also been problematic (black avionics is the first indication of issues)
Currently I have roughly £150 of addons I can’t install as the sim CTDs too often with them. I’m not alone and many people spent way more.
Provide Screenshot(s)/video(s) of the issue encountered:
cannot screen shot this
ICAO or coordinates (DevMode > Options > Display position)
N/A
Detailed steps to reproduce the issue encountered:
just have the add ons installed and select flights
PC specs and/or peripheral set up if relevant:
Xbox Series X
Build Version # when you first started experiencing this issue:
public current SU10 release
Agree 100%. I been flying the A320 from heathrow even that is causing CTDS I live near Manchester and got that addon but with constant CTD’s.
You have improvements on SU11? Want to buy DUSSELDORF but If we still get CTDs I will not buy it
SU11 broke one of my favorite airports… Princess Juliana payware airport (Xbox Series X). Constant CTDs, overlapping runway graphics, airplanes sitting on top of each other, so unfortunate.
I think you have to delete the new one they added in the update. Just select the new one, (or your pay ware one) and it should look fine. Instead of 2 airports overlapping each other. That’s what I had to do (XBOX series X). Would you mind testing out KDFW and see if you’re missing some of that airport if you’re on XBOX please? See photo I posted in link below, where gang ways are not connected to terminal. Thx
Thank you … double checked everywhere - no option to delete Asobo TNCM on Xbox Series X, seems like SU11 just competely bundled it into the core : (
I bought Dusseldorf, no CTD’s as of yet. Still, avoid anything under 4 stars, like Gatwick for example.
It’s definitely there but not easy to find.
Go to content manager.
Change from bundle to detailed package view. This is done with two tiny little square icons next to the sorting selection.
Search for TNCM and remove whichever you don’t want.
Edit: Sorry I am wrong. Although you can search and find the individual MS airport for TNCM in the content manager there is no way to actually delete it. The delete button that appears for other downloaded content is simply not there for the MS package. This is really disappointing because I use this airport a lot and now it’s a complete mess with two of everything conflicting. I can’t delete the AD version because then I lose TFFG as well. Sigh.
Thanks again … yes really sad, enjoyed landing over the people on the beach lol with both airports loaded 90% crash to desktop su10 was perfect.
So I tried uninstalling the AD version of TNCM but then when I started a flight both versions had gone and I was left with a desolate wasteland. I reinstalled the AD package and both versions came back. This is utterly bizarre and unfortunately it seems the sim has really screwed up with these duplicates, now TNCM is unusable no matter what we do.
Getting constant CTDs at Gatwick EGKK Origami’s airport on XBox, is this known issue?
Have you had the EGKK dlc for long? I ask as I was considering getting this dlc some time ago and even then I was hearing that it causes CTDs for both Xbox and PC.