Constant stutters at majority of airports with the latest patch (1.2.7.0)

Interesting analysis, thank you for taking the time to run all these tests.

I wonder though, if it is simply the airport objects loading incorrectly that causes these stutters, why do they only happen at some airports? For me, CYVR always stutters no matter what, but much larger airports (presumably with way more objects) like Haneda are perfectly smooth no matter how many times I take off and land there.

I wish there was a way we could nail down the differences between the airports that have this problem and the ones that don’t. Size doesn’t seem to be a part of it. Is it handcrafted airports vs. auto gen airports? Or airports that they somehow worked on for 2024 and ones that are straight ports from 2020? I know that in 2024 there are a lot more gradations of LOD for each object. Maybe some of the airport objects have been updated to take advantage of that and others haven’t? Maybe what appears to us to be the same sign in two different airports are actually different signs on the back end because one has more levels of LOD than the other one?

I know my post should be in the discussion thread and not in the bug logging thread but I don’t know how to reply to a particular post to discuss further in a different thread.

Please, we’re counting on you to get this out as a hotfix before your team are off for the holidays. It needs to be prioritised or people won’t be able to use the sim. It will cause so many issues for us and devs included. If there’s one thing MS and Asobo could do to make up for all the release issues it’s letting us have a Christmas period with a sim we can use.

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The only thing I can think of beyond graphics is like an issue with ground handling, or some other calculation that must take place at or near airports.

The taxi sign LOD problem is similar to the animation problem I’m having with Fauna. If I look in her direction my FPS drops.

It’s amazing how this simulator is a Boulevard of broken things

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no answer is also an answer

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KCVG is the same as other airports included in this problem since update #3

I do t think it will/can be fixed.
We are going in circles. The EXACT same debate we had with fs2020. Then they said the new code will fix performance. It did. Sort of. But stutters will not go away. Believe me.

has anyone tried removing POIs too?

I will turn down my TLOD next time I try and fly though, if it helps, I will do it!

This is absurd

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I’ve experienced the same thing. Even on small airports.

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It looks like Asobo will only solve this problem in January. What a shame… They’ve already managed to release a broken game and are going to leave us with this UNBEARABLE bug until then.

Come on Asobo, a hotfix after a broken patch is a beautiful and moral thing, there’s nothing wrong with that. That way you’ll regain at least 1% of the faith I have in your competence.

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So my game pass just expired and i was planning to get the Standard edition after cancelling the xbox pass…

I am on the fence right now if i should pay for it and hoping the performance will improve soon? or wait until there is an official fix for this bug, then buy the game…its kind of pointless to pay for something that I cannot use fully for a while…as I am already going back and forth between the 2 editions since have access to the game pass…

Same issue. Everything was fine until landing my little 'ole C172 at KCAK.

7700X
7900XT
64GB
512GB nvme
W11 23H2

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I’m happy now ini have confirmed a release of their 350 to both sims so I don’t have to bare 2024 for a month with this issue. Genuinely angry at Asobo for this whole ordeal, and those free planes aren’t gonna fix it, I think I speak for all when I saw we want a working sim, not to be paid off for our troubles with free stuff to be continuously disappointed again and again. At this rate, if they gave us free stuff for every issues we’ve had I’d be rich in assets🤣

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It became interesting and I also tested it. Could there be a problem with the large number of cars in the parking lot? Or maybe it’s that the airport has bugs?

7800X3D, RTX4070, 32Gb DDR5
(I seriously intend to buy another 32 GB of memory…)



Wait a minute… How did you know I took off from KBJJ? :slight_smile:

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I am not expecting much but we could hear something tomorrow in the Dev Blog Update.

From the Dec 12th Dev Update:

NEXT DEVELOPMENT BLOG UPDATE – December 19th, 2024

Things are such a mess. A hotfix Christmas gift would go a long way to bring smiles over the holiday.

Game Status: UNPLAYABLE

(Fix the bugs. Patch the game. Fly the skies. Save the sim.)

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Same bug here, disappeared after running down the runway and taking off
(Hakodate default, DC-3)

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What beyond ground handling would happen at airports that wouldn’t need to be computed once in air?

Some process seems to start at or near airports that triggered this issue.