Its not just that a joystick doesnt have the same travel as in the real-world, its the force required to move the controls that is lacking with mainstream joystick/yokes. In a real aircraft with conventional controls, the yoke/joystick becomes very tight in feeling during flight. A real aircraft when well trimmed is flown only by applying slight pressure on the controls instead of any significant deflection…and even applying this “pressure” is probably as much force as doing full deflection or more on a PC joystick. What is missing is force feedback strong enough to simulate proper control loading in mainstream hardware.