Cursor focal point misaligned in instrument views

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Are you using Developer Mode or made changes in it?

No
Brief description of the issue:

When using instrument views in VR, the focal point of the cursor is misaligned, with the left eye being the correct cursor position, requiring me to close my right eye to interact with switches.

Provide Screenshot(s)/video(s) of the issue encountered:

While these screenshots are from a third party aircraft, Concorde, the issue is the same with aircraft included in the sim. The reason I show this aircraft is that the fuel panel is important to operate to fly the aircraft correctly and it is at a completely different seating position to the pilot, ie. the flight engineer’s console, thus requiring me to use instrument views in VR.

First, the normal pilot view to show the cursor correctly aligned


Left eye
image
Right eye
image

So far so good. Now for the fuel panel instrument view


Left eye (correct cursor position)
image
Right eye (cursor position out by more than one switch position)
image

Detailed steps to reproduce the issue encountered:

Go into VR, load up an aircraft like the standard A320 NEO. Press CTRL 3 to go to the gear lever instrument view. Try to move the cursor over the gear lever and note the difficulty the misaligned cursor provides. Close your right eye, like a pirate!, and operate the switch and note the displeasure of having to do this to operate every switch/knob in instrument view.

A320 NEO Instrument View 3


Left eye (correct)
image
Right eye (misaligned)
image

PC specs and/or peripheral set up if relevant:

i9 10850K/3080/32GB/SSD/Reverb G2

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

A new finding relating to this issue. If you bring up the toolbar (nominally tab key in VR) in normal pilot view, the misaligned cursor now presents itself, as the cursor seems to be on a sphere aligned with the toolbar. Closing the toolbar puts the cursor back on the correct plane with cockpit switches.

As such, it seems that in instrument view that the cursor is pulled closer on the the toolbar window sphere, as if the toolbar is showing, yet it is not possible to open and close the toolbar in instrument views, so it cannot be resolved by the user. Something to consider in finding a fix for this issue.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

yes

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

please fix this!

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

This problem started in SU8 and an early March hot fix was supposed to fix the bug but it didn’t for everyone. Someone in the forum stated that turning off the Home Cockpit option cured the bug, not for everyone

If relevant, provide additional screenshots/video:

This problem still exists in 1.25.7.0

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Likewise, this issue still persists in the current SU9 public release, 1.25.7.0.

Vive Pro headset, here.

I figured out what provokes the mouse ‘splitting’ between eyes: It’s certain viewpoints. In my case, the “left-eye” mouse remains the primary mouse that will toggle things in the cockpit.

In the Concorde, sitting in the default position, things are fine, but if I lean my head back into the “flight engineer’s” view window, OR use the Ctrl+0 toggle to go back the flight engineer’s positon, the mouose splits. In the concorde, the split persists even if I return to the default view via hotkey

In the FBW A320, it’s similar, but slightly different. Almost all Ctrl+# viewpoints split the mouse, but in the A320, the default viewpoint via hotkey, returns the mouse to its proper place

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