Something like what you described happened to me once. I loaded the flight and followed the procedure as I always, but the engines refused to start.
It only happened to me once (I can’t remember with which version of the mod) and I went back to the World Map menu, restarted the flight and all went perfect. So I blamed the simulator (may be and error while loading some component?) and I didn’t even mentioned it.
Of course a few times I couldn’t get the engines started although I followed the procedure, but all others, after a little investigation I realized I had forgotten something.
This mod just keeps getting better! I absolute love it. It makes the airplane so satisfying to operate!
Keep up the excellent work and many thanks for the continuous effort!
Sounds to me like you didn’t fill the oil tanks. That happened to me as well, when I tried to start it for the first time without reading the manual (even though it says on flightsim.to that you HAVE to read the manual).
The problem is that the mod starts out with completely dry oil tanks after installing it, so yeah, the engines die very quickly when they run without oil.
To fill the oil, you need to open the oil shutoff valves, then open the weight & balance menu and add 7.5 gallons of oil to each oil tank. Close the oil shutoff valves again and you should be good to go.
Keep in mind that the oil quantity is persistent from flight to flight, so check regularly if you still have enough. If you run out you get the same problem again.
Guys, regarding to fuel consumpsion, a subject that was being discussed a few weeks ago, I did some tests today and although I needed to lower fuel_flow_scalar, my final number was 1.1, much highter than the numbers you guys are using. With 1.1 I’m having a fuel flow almost identical to POH and very similar to many reports by real pilots across numerous online videos. Here are some screens with 3 different engine settings.
Looks like mine is set to 0.95 right now. I haven’t had a chance to fly since update 13 and I’m not sure when I’ll be able to hop in. I know Asobo added some new piston engine parameters, but do we know if they changed any thing about the underlying simulation?
I’ve really been enjoying the Beech and Mod, but I find I need to run the boost pumps at all times to prevent fuel starvation. Even at cruise conditions, the engine will quit soon after turning off the pump. The fuel pressure gauge is still in the green. In fact, with the boost pump on the pressure gauge shows excessive pressure. Has anyone else had similar issues?
I had an issue the other day with one of my flights and I’m trying to understand it. I loaded a flight C&D, filled the oil, reset the engines to 100%, then started them, got the oil warmed up, and proceeded to taxi. Once I was taxiing one of my engines seemingly lost all its power, but was still running. Moving the throttle had very little to no effect on RPM or MP, and eventually the second engine did the same. I reloaded my flight and on the second try I had no issues. My engines weren’t damaged and I had plenty of oil and it was the correct temp so I’m not sure what the loss of power was. I did have my engines idling around 900 RPM, so did the plugs foul?
Max oil quantity: 7.5 gallons.
although there is 3 gallons room for expansion in oil system, real pilots reports that oil quantity shouldn’t be more than 7.5 gallons in oil tanks. More than this could lead to increase in oil pressure and consequently to oil leaks.
My first thought was carb ice. I don’t know how he’s calculating that, but it is possible to get carb ice in summer (though unlikely). What was the weather like?
That was certainly carb ice. I had that exact problem one of these days. Due to venturi effect it is possible to have carb ice on high temps like 25ºC with clear weather.
Beech 18 POH recomend that once engine is started, use manifold heat until takeoff and from time to time do a carb heat reset by pulling manifold heat levers to heat carburator a little more than red line for a couple of seconds. This will break forming ice. I’m doing this for every 15 minutes during all flight and always prior to landing.
Meanwhyle an update regarding v1.3.
All code is done and tomorrow I’ll start the manual update. Unfortunatly during beta testing there were some minor bugs and calculation error found. Nothing serious but require some more tests.
Now a request. Is there anyone willing to try try beta version to see if you can find some more bugs?
It needs to be someone that already know how to fly current version without any problem,
that comits to do at least a couple of flights this week,
if you have real aviation knowledge even better but not essencial,
If you use any kind of software that can watch Lvars like spad.next would also be a plus so that I can guide you through underthehood engine behave.
It certainly could’ve been carb ice, I was doing the flight early in the morning and it’s starting to get cold where I live. I’ll definitely keep it in mind if it happens again.
I lost my engines once on short final in Papua New Guinea. I’ve added a shot of carb heat to my pre landing checklist. This is the one plane in the sim where you’ll actually get carb ice due to humidity; I rather like that.