I think of it this way.
World updates include some detailed airports, but them detailed airports still have the problematic ground AI.
The World updates include vast roadways, but the roads are still greenish.
So the world updates are meh because the bugs outweigh them by a vast majority. The problem is the vast majority of faithful msfs users are mainly photographers and sightseers, or they submit to this past time as being patient until the bugs get fixed. So the bugs regarding aviation remain a low priority.
If there were as loud a voice for autopilots as there was for VR, certainly autopilots would be working fine this very moment. Loud voices are now forbidden, so nothing gets done aviation wise. We’ll see if sim update 3 correctly fixes all autopilots.
Proof of my position is in some of the marketplace items and a few of the aircraft mods available. Small teams getting things done fast. So if there are separate teams for msfs; one doing world updates and other teams fixing the Autopilots (or ATC, Weather, Seasons, whatever), the question has to be asked: why does it take 2 years to fix autopilots? The only possible answer is because autopilots are unnecessary for screenshot taking…it really is the only logical answer. Its not like before the alpha was released they were not working on the autopilots for at least a year before that. Its not like they could not get some hints from the FSX SDK or even the FS5 SDK!