Fixed the flaps issue that was introduced in World Update 3
Fixed the photogrammetry for Southampton and Portsmouth
Developer mode
Fixed Scenery Editor crashes when loading BGLs with Projected Meshes
Fixed BGL backward compatibility issue with light rows
For those who manually edited their files as a workaround to the flap issue, please see this post.
Troubleshooting
Please note you will not see the usual “update” screen when launching Microsoft Flight Simulator, instead the client is updated with the required files. If you are having issues please try:
Restarting your computer once the two aforementioned steps are complete
Open your Windows Store and check for updates, then launch the game.
Steam users should open Steam again and launch the game.
Another workaround for the Windows Store if an update is not prompting:
Go to the Windows Store app on your PC.
Search for Microsoft Flight Simulator.
Select the Standard version of the sim. This will trigger an update to the latest version.
You’re able to check if you have the latest version by examining your MSFS version at the top of the game window (ALT + Tab). This should read 1.13.17.0.
Once you’ve ALT + Tabbed to view your version, it should look like this
For me, the Hotfix is approximately 1.3GB. This is because I edited the flaps files by hand while waiting for the hotfix and two of those planes were the C152 and the TBM930.
It only updates the C152 and TBM930, which are the base planes for any version of the sim (Standard, Deluxe, Premium).
Since Asobo kindly gave us a heads-up the Hotfix was coming (thanks!) I manually deleted all my planes using Content Manager, and re-downloaded them after the hot fix was installed.
This is only because I manually edited the flaps files while awaiting the hotfix.
Does anyone know if this has also fixed the incompatibility with the Orbx London City pack? I noticed on Marketplace that the imagery looks different, and there are now zero ratings, but the version history still shows November 2020??
The hotfix addresses all of the planes included with the sim - base, premium, and deluxe. If you made changes to any of these aircraft regarding the flap issue, you should delete the folder within your Community or Official folder and launch the game to re-download these files through content manager. You can also do the same directly within content manager. If you made no changes the aircrafts should receive the fix normally (I removed one community flap fix and did nothing else, for example).
Folks, please read the notes on the first post in this thread. It captures exactly what was in the hotfix. If it ain’t listed there, then it’s still TBD.
Curious to hear first feedback on the new, de-bugged flight model. I’m at work now and can’t test it out… I wonder if they simply applied the workaround, or removed the bit of flight model that was introduced unintentionally in the last update…