right now im using dlaa and its the best for me with clarity and fps gen
DLSS 4 gives me comparable clarity to TAA but with much better performance, So there is no looking back now!
With quest3 and 4080, DLSS 4 performance mode is my default for the future.
I mean what I really wonder is why the HUD in the F18 is not blurry.
The main value of DLSS tweaks (imo) is setting custom DLSS values. Eg you can set one between the standard Performance and Quality levels if you need just that little bit more performance than Balanced gives you.
With Ultra, you lose a lot of fps since it renders at a fairly high resolution. It’s nice to have all the options though.
I don’t find DLSS 310.2.1.0 blurry at all. Even the glass cockpit displays are clear to me, for static text at least.
If you look at altitude numbers ‘rotating’ quickly then of course that will introduce some blur, but good heavens if that is the measure blurriness in glass cockpit then there’s something wrong because 90% of glass cockpit text is static and that looks ok to me.
DLSS 4 isn’t perfect though, unless I use DLAA I get a lot of artifacting on clouds which has been seen in many other games too like Star Citizen.
Fly past a tall building even in the c172 and you’ll ghosting on the sharp edge, or even if another aircraft passes, honest it feels like the emperors new clothes fable
With DLSS 4 and dlss//balanced, dx12, this building edge ghosting is pretty well gone for me with msfs2020. Not sure about msfs2024 since I don’t have it installed right now.
If this bothers you and you can’t sort it out, go back to TAA I guess. Cheers.
As a DLSS warrior since day 1 (2 years ago at least) I must say that the preset E with 3.8.10 was the best Dlss in terms of ghosting (no ghosting at all, see video MSFS2024). Problem of course was the clarity.
310.2.1 is bringing back A LOT of ghosting, not only in the glass cockpit but everywhere.
Wings look like leaving a visible heat wave.
The sharpness and resolution improved a lot, of course.
Sorry to hear that mate. I don’t see any of this with latest driver in msfs2020/dx12, dlss/balanced, and preset K. All clear everything for me right now.
I am finding TAA at a render scale of 105 (4K native) using a 4090 has image quality that is amazing. Works the GPU too!
VR? What resolution? I need to make more tests but honestly I’m not happy about it. This is in 2024… I already abandoned 2020.
I’m only using msfs2020 for now (QPro res slider full right and 1.3x SS, so about 3.5k upscaling, with dlss4 dlss/balanced).
I’m going to wait for heaps more 2024 updates before reinstalling it. Good luck trying to finetune 2024 settings mate. Cheers.
Does anyone have an idea why the ghosting is not happening at all on the F/A18 HUD?
That would be interesting to understand, because it might give a way to get rid of it also for other displays…
Probably a different display type (technically) than the glasspanels which show the ghosting. Am sure a tech guy can explain