DLSS is the way. TAA is a wrong approach

Sure, like in my video, right :joy:

Whatever you have in your videos I don’t know, but here is looks blurry as hell.

Well, you might try my guide, then we talk about blurriness..

The one that is a recording of a monitor rather than a screen recording? I see you have glass cockpit refresh rate set to low which is close to unflyable but might explain why your panels look sharp?

Wasn’t there some discussion on having DLSS ignore the instruments at one point? Or is that just wishful thinking in my mind?

I’m glad it’s still working well for you. I’m not sure what showing that you are supersampling to about 3kx3k is supposed to prove though?

Sure, supersampling makes it look better, but you still hit a “wall” set by the physical panel resolution though. You can supersample any headset, that’s no special attribute of the Index.

I run 5300x5XXX on 2880x2880 panels and it’s the same effect, but by a different order of magnitude.

All im saying is that recommending outdated hardware is rarely a good idea. If someone was new to CPUs, you wouldn’t recommend them an 8700k either, even though it was amazing in 2018 and holds up reasonably well even today for many use cases.

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Ok.. low? No problem, I can check in high for you and all the keyboard warriors for free… Take a look ..

Again, press play and then click on the YouTube logo so you watch it in HD from the app..

It was in one of these threads for FS2020 way back. Apparently, Asobo reached out to NVidia about it, but as nothing has been done for it since i doubt it ever will.

Hi Diego,

I only run MSFS2020 and TAA (i9-14900 5.8 Ghz, RTX 4090, 64 Gbytes DDR5, META Quest 3). I’m very happy with Virtual Desktop, getting 40 FPS with everything on HIGH/ULTRA and 5730x3000. I use the driver recommended by the creator of Virtual Desktop (552.44), not the latest one. With the latest ones, the FPS result is much worse.

With the performance and image quality I have, I don’t know if it’s worth trying your recommendations (Thanks for them anyway). Could you please tell me if you use Virtual Desktop?

Thanks in advance!!!

Hello man! Nice to hear that you’re enjoying the sim.
My preference with 2020 and Quest3 (virtual desktop) was using DLSS ULTRA QUALITY or DLAA.
If you want to try dlss, just do it. You can always go back to TAA.
The key right now before dlss 4.0 is to use the correct preset with dlss tweaks. Jonathan from 2020fsers YouTube channel has a couple of great videos about that in English.

Thank you Sir.

I’m too lazy ( :smiley:) to try it now because I have to disable the shader cache, delete all the cached files, uninstall my nvidia driver and install the latest ones…etc. When I have time I will try it.

Thanks again

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Ya, same goes with my Vive Pro1 (with Etsy GearVR lens mod). Like the Index (also same 1600x1400 res) it’s a true native SteamVR headset.

Thanks to my rtx4090 I can SS the heck out of it (I use 350% SteamVR visuals with msfs 2020). However, I still get too much SDE and cockpit clarity isn’t as good as I can get with my QPro and Q3. Night flying, thanks to the beautiful VP1 AMOLED screens is still very nice though. I’m looking forward to a VP3 with high res micro-oled screens. Maybe wishful thinking? I have risked a $1 reserve on a Pimax Dream Air, lol!

Guys, DLSS4 is coming on the 30th and this discussion will be over, there will be no reason not to use DLSS then, luckily :slight_smile:

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I can be a parrot here - DLSS is a no-go for me until I have crisp displays in my PMDG 737 aircraft. Right now, they are blurry with DLSS, and it’s an immersion killer for me.

DLSS4 is coming on the 30th and this discussion will be over, there will be no reason not to use DLSS then, luckily

So I understand DLSS4 will fix the issue with blurry displays? With TAA everything looks perfect to me.

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Maybe you can’t supersample enough. That’s why you can’t get decent displays. What is your setup? What resolution?Like I said before.. I’m talking about 2024 and at least 4090s and at least Quest 3 HMDs (ideally DISPLAY PORT PCVR) supersampling at least to 45xx x Xxxx
If you get better results in TAA is just because you are using a higher resolution by default. Dlss requires supersampling it.

As im mainly an airliner guy, I 90% fly with TAA, as GA planes are generally less resource hungry, there is no need for me to switch to DLSS. I absolute hate looking at displays with it on

It was a Wishlist item. My takeaway from the discussion is that it’s not possible.

I’ve been sticking with TAA myself. Settings that are working for me on my system

Resolution 1440p (I do have a 43" 4k monitor)
Anti-aliasing is TAA
I bump the render scaling up to 120 just to sharpen things a bit
Frame gen is off
Vsync on
Frames limited to 50%
I run most settings on Ultra but do not use air traffic or airport traffic mainly because I don’t care for it’s behavior

The above gives me butter smooth, solid 30 fps, regardless of the aircraft being used.

DLSS for me is not as smooth and I get into a screen tearing issue so I just don’t care for it. I am not chasing and fps number. I need smooth.

System Specs:
Processor: i9-14900KF
Motherboard: ASUS PRIME Z790-V
Memory: 64GB DDR5-6400
Video Card: RTX 4070 SUPER - 12GB GDDR6X
Monitor: Samsung 43" 4k
Operating System: Windows 11 Home 24H2
Internet: 1GB wired

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This is a VR post.

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Unless it still looks as bad as current DLSS