DLSS3 + MSFS at Nvidia Keynote

I assume that it will be part of the 40th Anniversary Update, because Nvidias CEO was talking about that Anniversary, which made me assume that that could be the case

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That’s funny as he said in the video : “A game that is CPU limited” :wink:

It’s still better to have DLSS than to not, even with our 3xxx cards.

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I would like to see a video on a busy airport in cockpit view on a complex airliner
a tiny plane up in the air is not convincing me


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No hope for 20&30 series:

DLSS 3 is powered by the new fourth-generation Tensor Cores and Optical Flow Accelerator of the NVIDIA Ada Lovelace architecture, which powers [GeForce RTX 40 Series graphics cards]

(Introducing GeForce RTX 40 Series GPUs | GeForce News | NVIDIA).

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Don’t believe all the Nvidia hyperbole folks. Wait until the dust settles and people have actually tested the 4000 series in the real world before thinking your 3070, or whatever card, is suddenly going to be next to obsolete.

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Under DX11, I agree. We’re CPU bottlenecked.

Hopefully with the new nVidia driver and DX12 in SU10, we’ll see that change. With the first beta of SU10, CPU was no longer the limitation and the GPU became the bottleneck, resulting in much smoother frame rates. Subsequent versions of DX12, not so much. At least for many folks. By putting more workload on the GPU and with DLSS3, I think it could be pretty awesome.

We’ll see. In my experience with SU10, DLSS degrades image quality while providing little to no performance benefits over the built in resolution scaling that doesn’t degrade graphics.

But the caveat here is that we need to wait for SU10 final along with the new nVidia driver to really make that call. I’ll reserve judgement until those are in my hands.

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Haven’t seen any ray tracing in that video, at least not for reflections. Look at the reflection under the bridge, think it’s just DLSS.
Also, I call BS on those FPS numbers, since at 4K you’d end up CPU (main thread) limited anyways. Maybe the GPU latency is halved, but if you’re not getting the higher FPS due to main thread limitations, that looks like questionable marketing in the best case.

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I wonder how many 4080/4090 cards, if any, Nvidia are actually going to ship this year?

Is it possible that they’ve just “launched” to help clear out their 3000 series stock or maybe to beat AMD to the punch?

The pricing does appear to be on the high side and i wonder if it might drop, once they have cleared their 3000 series stock and got their 4000 series stock built up?

I’m guessing of course, but time will tell.

I tend to agree. The 4090 and DLSS3 will be most beneficial for VR. I have a Varjo Aero that brings the 3090 with DLSS Quality to its knees when I use the highest PPD. The 4090 with DLSS3 looks like I could be getting 45+ FPS with 2,880 x 2,720 per eye. However, when I am in 2D, I am using my work monitor, which is a 3840x1600 ultra-wide, and I get all the FPS I ever need from my GPU. I regularly see 75 FPS with standard settings. Even standard 4K usually gets 45-55 FPS. $1,700 is a lot of money to get a 4k TV to 60 FPS. Seem a bit over kill.

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DLSS has worked wonders with my 3080 Ti. I can remain somewhat in a great resolution with much higher FPS, especially in well programmed games. MSFS still needs optimizing.

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I guess DLSS 3 is able to create an additional frame in between 2 existing frames with deep learning reconstruction and pixel vector data, easily bypass CPU limitation.

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Unless you’re heavily into VR I don’t really see whats to get excited by here. Until Asobo show off ray tracing in the sim there’s not much we need massively powerful GPU’s for when we’re all heavily CPU limited.

The next generation of CPU’s is something we should all be much more interested in.

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According to this spanish gaming news website, DLSS can multiply by 4 the performance of supported games, and MSFS is supported.

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At the end remember folks, it’s Asobo/MSFS that needs to make the sim better to work with the card you have.

I would only recommend to upgrade to the 4000 series if you are on a older card like 1080Ti or maybe a 2080.

If you already own a 30 series card, by all accounts you have close to a top end card and in theory, MSFS if optimized should provide really good performance with those cards. The issue is not so much GPU power, it’s bad optimization.

This is all just marketing strategy to get folks hyped up and readying their wallets.

Wait and see first.

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That actually makes some sort of sense. We’ll see what ends up happening :slight_smile:

Apparently yes

Thats such a massively sweeping generalised statement from Nvidia as to be completely meaningless.

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scroll up a bit, I’ve seen no proof of ray tracing watching through the comparison video. you only see the ‘RTX on’ logo, which is probably just the container for many of their techs (including DLSS).

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And I wonder how much it will really cost when stocks run out after a day or so (guessing you are referring to the 4080)

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