This seems unlikely. The data we can see via the debug and visualisation tools in Dev mode show a constant and dynamic calculation of all these forces. But it is still a valid question.
The main thread/bug report for ground physics is here
As a general comment to all, if you sim you ought to care about physics to some extent. It’s the very basis of the product and whilst you can easily play a high fidelity simulator more for casual entertainment (and there is nothing wrong with that), you can never do the opposite.
If you are not into realism in a big way, some of the discussion may seem abstract and technical. Which by necessity it has to be. But you can still feel the annoyance of crazy take off and landing rolls - we all experience that.
Maybe it’s your piloting. Maybe it’s how the aircraft you fly has been modelled and sure both those things matter a lot. But you can believe me when I say that it’s not just down to that - people who do care about the numbers and have done extensive flight testing have shown it to be so. Show your support to the folk who do this for the benefit of all - vote on the bug reports that deal with physics. It matters.