I hope so but…
Like a Youtube video? I hope not, adverts every few minutes would kill the realism.
I dont see him doing anything (except ATC maybe) that you cant already do in the sim, and in most cases the sim looks prettier.
The ATC is a guy behind his back, so that’s already perfectly doable* with MSFS.
* You might want to use:
- TBM Improvement mod
- WT G3000 mod
- Navigraph subscription
No ads here. Have you not heard about “Ad Blocker”
Maybe you are using a very different version of MS2020. I have one screen and real weather is "iffy’ to say the least. No wrap around visuals and with my setup the controls are no where near as smooth. I think it is something that the programmers need to watch to see how a “real” flight sim works. MTCW
I cant remember the last time I saw an ad anywhere online, YT included. UBlock Origin is your friend.
Never going to be that good. The only thing that MSFS has over a level 6 FSTD or level D FFS is the graphics are prettier.
The training devices are hardware-based or rehosted software for the avionics that are licensed from the manufacturer. So those Garmin displays are 99% accurate with every feature available that you might find in the real aircraft. Also, there is no guesswork of the behind-the-scenes logic coding since it comes directly from Garmin. The Navadatabase is also correct and procedures are rendered properly throughout the system.
The WT G3000 mod with Navigraph is basically a reverse-engineered product with lots of guesswork on how a Garmin is supposed to work based on videos and observation. They are also still having huge issues with properly rendering procedures especially when it comes to conditional waypoints. A large portion of the avionics is incomplete.
The big-box sim also has much better systems modeling. MSFS is still a very systems simple video game when it comes to the powerplant, propeller, electrical, hydraulics, bleed air systems, etc. The TBM mod is at best a let’s fix what was broken in the basic game but has yet to dig into the actual systems. It is still a far cry from being anything close to training capable.
Finally, the big-box sims use approved flight dynamics data directly from the manufacturer. The flight dynamics are as accurate as you can get in simulation. MSFS uses a generic system with some table modifications to try and fake it. MSFS is good, much better than P3D, but it is still a long way from the fidelity of an FSTD or FFS.
Finally, there are the visuals and the cockpit. The FSTDs are using a 200 degree by 40 degree screen with three 4K projectors operating through a prism. The cockpit is then placed to provide a very accurate pilot position that accurately represents the pilot’s position in the real aircraft. Thus your out the window view is nearly exact, although limited by the screen. Possibly the only thing that would come close to the view in an FSTD would be a wide view VR with something like the Pimax 8k.
You would also need thousands of dollars worth of flight controls. Sorry, those toy Honeycomb controls are not even close. The controls in the big-box sims are exact replicas and include control loading so that feedback is accurately represented. Force feedback controls on the video game side started us on this journey.
The problem is that people who know nothing about FSTD or FFS what to look at a YouTube video and then incorrectly proclaim that MSFS is superior in every aspect when compared to the big-box sims. They base this 100% on the graphics they see in the big-box as opposed to what they see in MSFS. They don’t even consider that the big-box is projecting a huge image at an industry-standard minimum of 60 fps. Yes, the graphics are simple as even six nVidia Quadro professional GPUs have their limit. Also, a professional FFS is put into service for decades. The scenery for DFW has to work with the newest sim as well as the sim built 20 years ago.
However, what is really amazing is that a professional certified FFS is going to set you back a cool $14 to $20 million and you can only fly one type of airplane. The MSFS video game lets you play make-believe pilot in a $60 software package on $3000 hardware. So when the goal is entertaining people and allowing them to live out their fantasy then maybe we don’t need it to be as good.
I just turn it off, Fly mostly VFR anymore, no worries. I mean flying is supposed to be about freedom, well okay it used to be about the freedom.
It’s already better!
No - it will always be a computer and a screen, keyboard and joystick, but unfortunately never a cockpit.
Only in VR one is sitting in such a cockpit!
Erm… this runs on a PC-based sim (admittedly P3D not MSFS, but it proves it’s entirely possible). Some of us would like MSFS to be able to do this just as FSX used to be able to and P3D and X-Plane are able to do today (when I say ‘able to’, obviously, you know, with a lot of extra software and hardware and stupendous amounts of money ).
But it’s still not quite up to the standards of a Level D sim or Level 6 FSTD.
I think it very feasible that in the not too distant future commercial simulators will start using MSFS scenery under licence but not streamed (at least not while it’s in it’s current state) and all the flight dynamics will still be their own.
The graphics in FS2020 are MUCH better than the visuals in most professional sims. At my last recurrent the instructor went on about the new visuals and showed us how good they were. They were ok, but nowhere close to MSFS. Sadly, that was all we saw of the visuals in the real sim at Flight Safety. Nothing but clouds and runways popping out at 200 feet and stuff breaking all the time.
And let us not forget MSFS is a GAME !
If theres one thing I like its the look of the virtual world in that sim. I have tried but just cannot shake the feeling that the MSFS game world looks too cartoony for me. I dont know what it is, the world lighting model or what but I cant shake it.
Still enjoy it though. This is very subjective I know.
That sims visuals while it may not have the bling bling of MSFS eye candy feels more real to me.
Well, true, but FSX was classified as a game and it didn’t stop people building training sims on top of it, or Microsoft turning it into ESP, a platform specifically for commercial sims, which turned into P3D. I don’t mind if there’s a similar development from MSFS to an ‘ESP 2020’ and you have to pay for it as a separate product, if it gives sim / cockpit builders the tools and capabilities that we need. There is definitely money to be had in that market.
Here’s a proven full motion simulator system that is affordable and works with MSFS 2020.
Flight Motion Simulator - Affordable Motion Simulator Platform DOF Reality
WOW!!! IS this yours? Quite impressive!!!
I would like one that will support 2 people and loads of hardware.