Does the DOFReality motion system really make a difference?

I was wondering if anybody has experience using the DOF H6 system. I’m seeing some posts that say they’re just a gimmick and really don’t add that much. I fly only VR so I was wondering if anybody can comment that has some experience. Thx

I’m loving my H6 so far. It’s a bit jerky at times, but you can find a sweet spot in the tuning. Nice and quiet and, if nothing else gives you a dedicated space to start building a bit of a pit.

I would say that it adds a whole other dimension, not sitting in a fixed static chair does so much for immersion, even if the movement is not 100% accurate. For the money, I regret nothing, but I suspect that now I have the taste, I will want something more expensive in the future :wink:

Rig photos here - - Post Your Cockpit Pictures Here - - #1693 by Cowman81

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Thanks for the input. That was enough to put me over the edge. I purchased the H6. Isn’t there some addon that you can purchase that’s supposed to smooth out the jerkiness?
Nice pit BTW. I’m wondering how I can get a panel set up. I have a RealSimGear 530/430 stack along with some Go-flight panels.
I also have some Falcon BMS MFD’s. And a Warthog. I did get the HOTAS addon. And the buttkicker.
How long did it take you to get your delivery? And how long was the set up process?
I also forgot about a chair. I guess I need a chair now.
Thanks again for your info.

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Thanks, I’ve not heard of any addon to smooth out the jerkiness, but I am interested if you have a link or anything.

I think mine took a couple of weeks to ship, then about a week an a half for it to get to the UK, customs, etc. The HOTAS addon is pretty solid. The only thing that was a bit of a pain was the seat really. more expensive than I thought as I wanted to keep the weight down. Fitting it was a bit of a pig too, had to drill some new holes, etc. My advice is get brackets with as many holes as you can find.

The buttkicker will add a fair bit to the immersion so good shout on that.

I just checked and the smoothing adapters are for the non-SFU devices. So it’s doesn’t look like there’s one specific for the SFU that the H6 has. How’s the SRS UShake6? Worth the extra price? I do have two Buttkickers that I’m going to try and integrate, but looking at that UShake I’m wondering if I ought to review that a tad more.

Hmmm, I’m not sure to be honest, it is expensive for what it is. I like the fact that it just works though and the tuning is simple. I had a custom solution with some inducers on a chair before, but I could never get the tuning right… That isn’t a problem with the UShake.

I am currently thinking about pulling it apart though, so I can space the transducers out a bit more. It also sags in the seat, so I want to fix that.

I guess it depends if you can spare the cash, I like it and it really adds to the experience - for instance you can feel the individual gear coming up. Not cheap though, especially if I am going to cut it up :sweat_smile:.

Don’t forget about motion compensation too :wink:

Now you’re speaking Greek to me. What do you mean by “…motion compensation…”? Is that something I need to consider prior to getting this H6 and set up?

Well it’s not strictly nessecary, but kind of important if you are flying in VR.

It’s basically some form of static tracker, mounted to the rig so that any movement from the motion platform is removed when calculating the location of your head in virtual space.

A lot of people just use a controller mounted to the rig, so you may already have the parts. This video does a pretty good job of explaining it https://www.youtube.com/watch?v=ukjgLyJl_CA

I hope you opted for the SFU gearbox upgrades. I got my H3 a couple of weeks ago and wish that I had got them. The motion is not very smooth with the standard gearboxes which takes away from the immersion a little for me.

I got the H6 which comes with the SFU model. They do sell smoothing dampers for the non-SFU models. Maybe you can check that out.

Another question I forgot to ask, when you roll down the runway for takeoff does the platform emulate g-force acceleration? I see in video that it’ll go back when the aircraft takes off, but was wondering how the takeoff actually feels. Thx

Home motion rigs will not be able to simulate prolonged g-forces. Boosted Media on youtube made a good video about this. What they’re good at is simulating road surface/air turbulence/hitting the runway/bumps and small amounts of initial pitch roll. Think about if you’re on a constant bank to the left or climb, yes you will feel the initial pull but once you’ve reached the rigs limit of travel then it’s done. And if you’re banking/turning to the left then you’ll feel the seat pushing you from the opposite side that you’d get IRL. Like turning left in a car the rig will push from the left but IRL the g-force would be ‘pushing’ you to the right side of the seat. Probably badly explained there!

I’m not saying it’s not worth it as I have motion too but it has limitations in what it can achieve in a home environment. Adds a lot especially in VR given the limitations in my opinion.

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I surely appreciate you taking the time to explain this to me. I don’t expect a Boeing simulator, but I’m sure the extra motion, along with the Buttkicker 2, it’ll add quite a bit of additional “Wow…that’s cool!” I just received a FedEx email that the H6 is on it’s way, so really looking forward to it. Thanks again.

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It’s not the motion and angle of bank that fools the brain, rather the acceleration, translated via a lever (your torso) up to the inner ear. In VR I find less is more with a motion rig, just enough to trick the brain. I only have a 2 axis rig without yaw, which would be better, especially when sideslipping on crosswind landings. Better still would be the ability to raise and lower quickly to better simulate turbulence, but 6 axis motion rigs cost a fortune.

Just as important, maybe more so for me, is either a butt-kicker, or in my case transducers, mounted to my seat.

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The person in the link below creates profiles for DOF owners. In this case he’s got a DOF H6. In the video you can see what turbulence looks like in MSFS 2020. To me that looks really good.

Microsoft Flight Simulator 2020 / DOF Reality | Sim Racing Studio

I do have two buttkickers to use in the H6. I’m just wondering if there’s a way to leverage both. I did use one for MSFS and one for Elite Dangerous, Falcon BMS and DCS. Now that I have the H6 with the HOTAS add-ons I can put everything in one pit now. So what can be done with two Buttkickers besides selling one of them?

Put one under your seat and one under your rudder pedals.

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I already have the Next Level Racing HF8 Haptic Seat. I’m looking to buying the P3 and the Brunner Force Feedback yoke along with the Logitech Pro Flight Panel to replace the starter/avionics master/lights that I will be giving up when I replace my Honeycomb Alpha with the Brunner. I decided on the P3 since it has a wider range of movement than the H3, but can still have the cover. I have cats so I need the cover so they don’t get caught in the mechanics, and the H6 and P6 can’t have the cover.

I do have a couple questions. Firstly, does anyone know any bucket seats that fit to the P3 without drilling? I know people don’t like to recommend seats, they say that is up to an individual. But frankly, that really doesnt apply anymore when my seat is filled with the HF8 anyways. So recommendations that people have found which fits without modifications or drilling would be helpful.

I also will be getting the monitor bracket for the P3. That has a maximum weight of 35 pounds for the VESA mount. Most of my time I would be doing VR, but I still want the option to fly without VR. That then leaves with weight taken into account I could do LG OLED C2 65 inch, Samsung Odyessy G9 49 inch OLED, or Samsung G9 57 inch. Does anyone have an recommendations? Of the three monitor choices, one has no curve, the other has a slight curve, and the last has a bigger screen but a deeper curve. I’m just not sure how well the curves work when in a motion platform, so any recommendations there would help.

Whats the score with import duties and VAT on these things into the UK?

Nope. The jerkiness (a physical attribute of the types / numbers of magnets inside the motors as I understand it) is the worst thing about the H6.

I would not fly VR without motion, but I also wouldn’t buy the H6 again.