Engine won't run on P-51's with fuselage tank

the priority to fix bugs is based on votes. only 21 votes for this bug. it will not be fixed any time soon unfortunately :disappointed_relieved:

Although I’d certainly like more votes on this topic, it’s not purely based on number of votes.
In fact, about two and half months ago, as Jummivana said, they worked on this bug and apparently at the time thought they had a fix. Unfortunately, whatever they did to fix it didn’t work. And instead of continuing to work on getting an immediate patch out - which is what you’d assume would happen with a payware aircraft - it appears like they’re only attempting to push fixes for this during SU releases. So now we wait until the next SU. And if its not fixed by then, well you know the routine. And that makes me :face_with_symbols_over_mouth:.

I know sometimes warbirds can sit non-airworthy for many months at a time but this is too much simulation for me. :rofl:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes. I purchased RENO AIR RACES: EXPANSION PACK today.

Provide extra information to complete the original description of the issue:

I tried letting the AI control it, but it stopped in the same way.

Add information about engine RPM.
Before takeoff, it will stop if it exceeds 2900 rpm.
After takeoff, it will stop if it exceeds 3000 rpm. I was able to fly for over 30 minutes as long as I didn’t exceed 3000 rpm.

Are you using DX11 or DX12?

DX12

Are you using DLSS?

No

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

Reno P-51s will not take off. Engine fails even at low throttle

Are you using DX11 or DX12?

DX11

Are you using DLSS?

No

If relevant, provide additional screenshots/video:

Last year, I bought several of the Reno P-51’s before I realized there was a ā€œbaseā€ one which is the one used for repaints. Aside from lacking autopilot and weird fuel flow where the right tank will drain down into the left (I’m guessing this is related to it being a race version and is actually semi-realistic?), the model looked great, the sounds were good, and the aircraft flew reasonably well for touring.

This weekend I took it out for a flight around the new Thorpe Abbotts WW2 scenery, and was dismayed to discover the plane is unflyable. The engine barely wants to start and keep running, and when it does, it dies shortly after takeoff. I spent over an hour trying different things thinking I was doing something wrong. Best case, I could climb perhaps a couple hundred feet before the engine died. Worst case, it would die on the ground before I even taxied to the runway. I tried both cold and dark (how I normally do things) and hot starts on the runway.

Then I found this thread and realized I had just wasted my time on a borked add-on from Micro$obo. So I’ve spent a decent amount of money on a product line that hasn’t worked for how many months? This is highly disappointing, and frankly unacceptable.

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes, same issue. Engines won’t run on P51 Mustang Unlimited Class.

Provide extra information to complete the original description of the issue:

I purchased the Reno pack day one, Release day. Everything worked great. The BiPlane Class, the T6 Class had no issues I can recall. The Unlimited class had some issues like pitch indicators being offset in their ā€œwindowā€ and interiors popping through the exterior model when zooming at certain angles with the exterior cam. As well the P51 would run out of fuel and when selecting a new fuel tank the engine would die. Even after an in air restart with fuel pump, the engine would die. This happened so much I just mapped a ā€˜full fuel’ button on my HOTAS.
Recently I tried the P51s and they won’t run at all. Following starting procedures, which I’ve done many times in the past. Engine will start, and if I tap the throttle up; the engine instantly dies out. Even starting airborne, the engine dies out with a bump of throttle. I don’t have any conflicting throttle options, as my Setup works great with other planes, even the T6 class. Somewhere along the line a bug was introduced.
I did have major update issues with the Reno pack downloading and stalling, restarting and quitting. I can’t remember if that was SU13 or before. When we first had the content manager/sever download speed issue arise.

Are you using DX11 or DX12?

Xbox Series X

Are you using DLSS?

Xbox Series X

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

YES

Provide extra information to complete the original description of the issue:

HOW IS THIS STILL BROKEN?!?!?!?!?!?! This Is Official PAID content that is fully unflyable.

Are you using DX11 or DX12?

12

Are you using DLSS?

Yes

If relevant, provide additional screenshots/video:

I’m having the same engine stall issue when opening the throttle. Has anyone else noticed that on the tank selector, you can’t select ā€œMain Tank L.H.ā€ or ā€œMain Tank R.H.ā€? I can only select the other 3 positions. The weight and balance applet shows fuel in all tanks. Is there something I don’t understand about the P-51’s fuel system?

I’m answering this having played around with ā€œBunnyā€ just now. They messed up the graphic (unless the real race plane was rewired, which is possible), so that when you select right hand (the left side) drop tank, it uses fuel from the left hand main tank and vice versa. You cannot select main tanks (which should be drop) because the plane cannot have drop tanks. Personally I’d just throw the switch left, ignore the fine print and use fuel from the left tank etc.

However it still has the issue where the engine dies when fuel flow reaches a certain point. If you lower the RPM, you can push manifold pressure higher, but in no circumstance can you run the engine up to anything close to maximum power without it dying.

On top of that, the oil presure, fuel pressure and temp guages do not work.

I can’t tell if the fuel boost pump actually does anything because the pressure gauge doesn’t work. Turn it on, turn it off, nothing matters… UNLESS… you switch tanks while it’s on. If you do that, then turn it off the engine dies. Switch tanks w/o it on and you’re good.

It’s really sad that they made such a mess of these. It’s even more sad that the only other P-51 I’m aware of is made by Aeroplane Heaven and while it works better than these, it’s still not worth what they ask.

Compounding the issue, from everything I see, it does appear these P51’s all have their own problems which will be a headache to fix I’m sure - and probably why they’re still a hot mess.

okay, thanks for your clarification. At least that makes sense about the 3 positions. I was hoping the problem was that it defaulted to a drop tank that wasn’t there, but as the title of this topic says, even selecting the fus tank doesn’t help. It’s really frustrating because I want to fly a mustang badly. Now I have 2 of the MS P-51s that don’t work and I just sprang for the AH P-51 and it shows in the Content Manager (as Uninstalled / Community) but nowhere to be seen in the world map :man_facepalming:

The AH Mustang isn’t the worst plane in the world, but compared to Flying Iron’s fighters, it’s not great. Nevertheless, it does work. My biggest complaint about it is that the wind sound is very loud. Way too loud.

It wasn’t long ago some of these Mustang’s worked pretty decently from the Reno pack. I was in the process of testing them for actual performance, range, etc because the in game stats were obviously way off. I’ll try to fiddle with the rest soon. Maybe there’es ONE that isn’t broken…

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes.

Provide extra information to complete the original description of the issue:

My specific experience is with the ā€œbaseā€ P-51D of the Reno Expansion Pack. Currently, this product is completely unusable. The engine does not reliably start, and even when it does, it will cut out in short order. The furthest I was able to get before the engine quit was a few moments after takeoff. In the worst case, it quit while I was still parked on the ground.

I tried starting from cold and dark as well as ā€œhotā€ - lined up on the runway. It was the same every time. I followed the procedure and tried to troubleshoot by limiting throttle/mixture/pitch, but the issue remained more or less constant. In its current state, this product is completely broken and unusable.

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I still don’t understand how is it possible that this bug isn’t fixed yet, and that is not so clear to the developers. The Reno pack is totally useless: p51 unusable, matching online totally useless/empty,no one do it. And I can’t even ask for a refund.

I’m not sure they know. Today Seedy was talking about Bunny in the Friday Fly-In stream. I can’t imagine they’d bring it up if they knew it wasn’t flyable. I would think someone who bought it would be pretty frustrated. They all worked back when I bought it… finding them broken was a different kind of frustration. But they’re not great so… it’s not like I was flying them anyway.

I’m having the same exact problem described as OP with the default P-51. The plane is not flyable to nearly the performance it should be able to be flown. You can barely get the manifold pressure above ambient pressure (30in) before the engine dies. The P-51 was rated to fly well above ambient pressure continuously, and at full open throttle for takeoff. At the moment, full throttle will kill the engine in about 10 seconds or less.

This engine limitations placard shows you military power at 61in is possible for 15 minutes, and that is completely impossible at the moment.

From this youtube video:

This topic has 76 (now 77) replies and is what appears to be biggest on the first page.

I’ve spent Ā£50 on the Reno pack and have never been able to fly the bloody things! It’s shocking that this is still a big and an issue.

They couldn’t have overlooked it as this post stands out like a sore thumb.

Get it sorted, or at the very least acknowledge it so we know it’s being resolved or worked on.

Many thanks.

I would ask for a refund and explain that it doesn’t work if you only just purchased it.

I wouldn’t be too optimistic in this case. Not a single soul at microsoft or Asobo cares for this issue, i’m afraid, it will never be solved.

P-51s that have the bug at the moment:

F-51D Wee Willy II
P-51D Bunny
P-51D Mustang
P-51D Spam Can / Dolly
P-51D ManO’War

All the other ones work fine.

How , where, ask it? I’ve tried to find a path to some customers service, but there isn’t any option for ā€œdlc refundā€ā€¦ Through steam, pc platform, you can ask a refund only for the entire game.