Expert Series I: ATR 42-600 / 72-600

You need to use the default weight & balance.

If I remember correctly, the CJ4 mod by WT had to revert to the default way once WT was incorporated by MS (seems to be a rule for MS/Asobo planes to do the loading via game UI)

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It is, unfortunatelyā€¦

Well, this plane is never getting used by me then. Itā€™s quite possibly the worst implementation of trying to load passengers Iā€™ve ever seen.

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yeah, i really ddont like that part either. But well, what can we doā€¦

Iā€™m really not understanding all the salt.

Iā€™m on my second flight with the ATR and Iā€™m finding more and more elements of it to love.

If they fix some of these issues, it will be really quite good.

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Because we were promised one thing, and we got another. It doesnā€™t even contain the promised freighter variant.

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Perhaps that will be explained and/or rectified.

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Is the TCA throttle better than the Bravo for this aicraft because it has physical detentes for idle/notch/ramp wheras Bravo doesnt have intermediate detentes?

Did you resolve the left-bank issue? I plan on having a good look later, see if itā€™s something Iā€™ve missedā€¦

While itā€™s a problem Iā€™m kinda stuck using the Xbox gamepad as, surprisingly, itā€™s a real pain with the HOTAS.

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The ground map is supposed to show airport layout? But it doesnā€™t. What am I doing wrong. Taxiway etc

Add an AAO Axis:
-Variable : L:MSATR_PARK_EMER_BRK,Number
-Axis reversed
-Axis min : 0
-Axis max : 2
-Rounding : Int

And map it to your controller axis

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engine start abort doesnā€™t seem to work. after beginning the start process, I moved the knob back to ā€œSTART ABORTā€, however as you can see the engine continues to try and start and I hear the igniter clicking. this happen to anyone else?

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Wow, 2 days and 1300 posts later and the pitch forks are still out, good times!

I get being frustrated by a product that many expected to be different, but man, maybe take a deep breath, step away from the computer/console for a day or so and then come back to it. ymmvā€¦

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Yeah I got it yesterday too, though I noticed it before I took off and was able to get the prop spinning again (think I toggled prop brake on and off a few times, canā€™t quite remember now!)

Very true. I am not sure what all the fuss is about. I am having no issues with the plane as Itā€™s following LNAV just fine but I mostly use IAS or VS because I like to have a little more control.
If anyone is having issues with nav/ap or the hardware not working as it should I highly suggest watching the Microsoft Tutorials, Jonathan Becket and SimFlightHangar on YT. I just watched them after getting into a cruise and so far I really like this plane. A lot.

I think a large portion of ā€œhateā€ towards this plane is user-error or failure to negotiate the flight computer etc.

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A really big thanks for all that.
I hope Asobo read your post and correct, at least the performance and flight model first.
The roll is kinda ok, but the pitch is too sensible and I think the trim is to much for each click, difficult to stabilize.
Also noted the nose up after touch down, I had to foward the control column to put it down.
ItĀ“s a promising aircraft.
Maybe some one can make corrections in the flight model first, as seen in many others aircraft.

The Milviz project have been canceled a while ago.
They said they would wait for the Asobo one and deiceid if they will restart or abandon the project.
We need a decent ATR. My fav on the sims since the old Flight 1 version.

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anyone boiling their passengers alive? itā€™s 111c on the ground

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I fount the sounds very week too.
I love to see the starting engines sound at videos and itĀ“s much more brutal.
Defnitly a much louder plane in cockpit. IĀ“ve been into a ATR 42 cockpit during flight and was shocked how loud it was inside there.

Now I know how to use it, following the tutorial videos that Microsoft released, Iā€™m enjoying flying the ATR now. Looking forward to the bug fixes though! :slight_smile:

Although not a particularly big deal, I somewhat agree about the pitch. And itā€™s even more sensitive with a gamepad (which Iā€™m having to use until I can resolve the left-bank/steer issue)!

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