FFB-Bridge Pro: Force Feedback Done Like Never Before. Voice Control, Flight Recording and Replay, Advanced Curve Editor and More | Rohsam Inc

FFB-Bridge Pro is now available.

Until now, working on force feedback has always meant a settings window: land or pause, move a slider, fly again and see whether it feels better. Pro brings that work into the flight and around it:

  • While you fly: change the feel by speaking, or from a tablet beside you.
  • After you land: go back to the exact seconds that felt wrong and play them back through your stick with a different setting.
  • When you tune: give each effect its own curve and test it against a recorded flight before you keep it.
  • When you set up: configure your MOZA base, and route your yoke and pedals to the simulator, from inside the app.

In your language

FFB-Bridge and FFB-Bridge Pro run in 16 languages: English, Deutsch, Español, Français, Français (Canada), Italiano, Nederlands, Polski, Português (Brasil), Русский, বাংলা, हिन्दी, 한국어, 日本語, 简体中文 and 繁體中文. The app starts in your system language, and you can switch at any time without a restart. The Windows installer, the website, the guides and both illustrated PDF manuals are available in the same 16 languages. If a translation reads wrong, Report translation (Ctrl+Shift+T) in the app sends a correction, with no account needed. Voice Control commands are in English.

Some of you already use FFB-Bridge, the free app that drives force-feedback sticks and yokes from Microsoft Flight Simulator (earlier thread). Pro is a separate app built on the same force-feedback core. FFB-Bridge itself stays free.

What Pro adds

Voice Control. Say what you want changed, for example “less runway rumble”, and the change goes into a draft you can undo. It understands more than 1,000 requests and answers flight and weather questions from the simulator. Recognition runs on your PC, with no cloud service and no GPU. It is most useful in VR or on a single monitor.

Black Box (flight recording and replay). Every flight is recorded on your computer, including the route, each force and the settings behind it. Select the seconds that felt wrong, change a setting, and play the same inputs back through your stick.

Advanced Tuning (curve editor). Every effect has its own response curve, with the aircraft’s V-speeds marked. For example, you can make a stall buffet start earlier. You can test a curve against a recorded flight before you keep it.

Cockpit Web. Scan a QR code with a tablet or phone to see live forces, make the feel lighter or firmer with one tap, and switch between two settings. There is nothing to install, and nothing leaves your network.

MOZA Base. Set strength, damper, friction, breakout, travel, direction, button assignments and handle lights on AB6, AB9, AY90 and AY210 bases from inside FFB-Bridge. Each value is read back from the base after it is written, and saved per aircraft. This works on Windows, macOS and Linux, so no separate utility is needed.

Control Routing. Route your yoke and pedals through FFB-Bridge so it can move the yoke for autopilot and trim without MSFS reading that as your input. You bind your controls once, from a numbered picture of your own hardware. The Windows installer includes the Microsoft-certified routing driver.

Simulators and hardware

  • Simulators: MSFS 2024 on Windows 11 and Linux (Proton). X-Plane 12 on Windows, Linux and Apple Silicon Macs.
  • Bases and sticks: MOZA AB6, AB9, AY90 and AY210; Brunner FFB-G and FFB-H (Windows and Linux); Microsoft SideWinder Force Feedback 2; Logitech G940, Force 3D Pro and WingMan Force 3D. Most other force-feedback joysticks can be enabled experimentally, and support is constantly being added for new (and old) hardware.

Price

US$49.99, one time, plus sales tax or VAT where it applies. It covers up to three computers and all 1.x updates, with a 14-day refund window. The licence refreshes online at least every 45 days.

If you want to try force feedback on your hardware first, the free FFB-Bridge uses the same force model and aircraft profiles.

Bug reports and support

In line with the forum rules, please send bug reports and support requests through the feedback form, or with Report an Issue inside the app, rather than in this topic. Include your device, simulator and operating system. Questions and impressions are welcome here.

Thanks for all the support,

Aditya
Rohsam Inc.

I have a Moza AB9 base and MH 16 flight stick. Currently I am flying the BS Starship, A2A Legacy, BS Dukes and occasionally the Fenix A320.

I have always used the stock Moza software and usually end up creating my own profiles in which I use a lot of guesswork to get a profile working reasonably. It usually ends (after a lot of messing around and quite a bit of time spent) not too bad but probably far from perfect. I guess it’s not helped also that I am not a real world pilot either so I just ‘go on’ what seems to feel right.

Will your software help me achieve better and more accurate profiles quicker? Is it significantly better than the stock Moza software and do you have a lot of ready made profiles which could be used for specific aircraft as a starting base? Will your software make the aircraft feel more real?

In essence I don’t mind paying for the pro version but I would like to know in simple terms if it will give me quicker and better results than the free software I already have :slightly_smiling_face:

Oh super easy answer. Just down load the free version and see what the included 1700 profiles and the tuning is like. that will do everything you need. You don’t need pro unless you really want to go deep or use the unique features of pro.

Free really is free - you need your email once , but after you download you can just unsubscribe and you’ll never hear from me again. The app auto updates as well .. so really you don’t lose anything by trying it out.

Give it a shot and let me know how you get along. I have extensive documentation as well.

Thanks for the answer.

I will give it a go :+1:

I spent around an hour giving this a ‘go’ following the instructions but could not get any feedback from the software e.g. engine rumble, gear rumble etc.

In game the Moza AB9 elevator and aileron axes worked fine on a flight even though the FFB Bridge software said otherwise that it was disconnected. The movement on both axes showed changes in the software when the axes were moved. Arming or disarming the device had no apparent effect either.

Performing the healthcare check in the software said the ‘runtime does not have a supported FFF joystick open’. Elsewhere in the software it recognised the Moza FFB stick.

Under the hardware section I was given the opportunity to try a ‘Retry recovery’ option but given that the AB9 was working faultlessly with the Moza software I didn’t really want to chance messing around too much.

The fact I couldn’t get the software to work is quite possibly down to me. Having said that I’m not sure what I did wrong. Unfortunately I just couldn’t get it to work properly for me.

Anyway, best of luck to the devs. I will probably try it again in a couple of months or so. For now though I will stick to the Moza software.

It works great for me with Moza AB9 and AY210.

A reminder: As per this section of the Code of Conduct:

“3rd Party Support/Bug Reporting should be sent to the designated support funnels of each 3rd Party Developer, and should not be conducted in these forums.”

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Thank you.

Yup. It works fine. Anyone with issues- contact me via my support channels and I’ll get it sorted.