msfs-2020 msfs-2024 User Support Hub > Hardware & Peripherals Bug Reporting Hub > Hardware & Peripherals
33% more FPS than the RTX 4090.
Unfortunately not a lot of details on how they’ve tested the sims (with or without FG? With or without DLSS?).
msfs-2020 msfs-2024 User Support Hub > Hardware & Peripherals Bug Reporting Hub > Hardware & Peripherals
33% more FPS than the RTX 4090.
Unfortunately not a lot of details on how they’ve tested the sims (with or without FG? With or without DLSS?).
0% difference for MSFS 2020 ![]()
Also, 2020 gets more FPS than 2024. I thought 2024 was supposed to be better optimized.
So this is the first place then, right? MSFS 2024 is the Winner!!! No? ![]()
So everyone “needs” a 5090 to get a whopping 60 FPS with MSFS 2024.
Awesome.
At 4K maybe. At 1440p like many of us, not hardly.
Remember, flight sim is NOT typically GPU-limited. Your CPU, especially for FS2020, matters much more.
True, I’m being a fair bit snarky here.
It’s just an amusing chart when read at face value.
These initial charts are clickbait. Anyone who sims regularly knows better than to accept anything at face value.
But can it run Crysis?
The day some reviewer comes with VR performance charts… MSFS2024 will need a 7090.
Not seen many reviews that include MSFS so far. This one shows a 30% improvement at 4k ultra, on a 32Gb 9800X3D based system.
https://www.io-tech.fi/artikkelit/testissa-nvidia-geforce-rtx-5090-founders-edition/
Anyone contemplating a 5090 for 1440p is, well…no further comment.
Anyone contemplating a 5090 on release is, well … no further comment.
Considering the initial disappointment, +33% is juust good enough to justify upgrading from a 4090 for high res VR imo.
Firstly, because FS2020 will supersample much higher and get sharper while holding 45fps, and/or be able to lock to 60/72fps at 120hz/72hZ at similar resolutions as before.
Secondly, because it will raise FS24 performance to how FS20 performs on a 4090. Which is depressing, but also better than nothing. This will become highly relevant when/if FS24 is fixed to be in a good state and I actually want to start using it.
Running on Ultra makes it far more likely to be cpu limited….would have been a better test to run on 4k, high preset or even medium preset, to try and isolate GPU performance differences. But end of the day cpu is still (even in msfs2024) a limiter before the GPU when you are trying to push very high settings. I’m using NVidia present mon software and also the in-game Developer mode measures with my 4090 and the cpu is the limiter for me when trying to run high or ultra. 5090 may help with using frame generation at 2x or more but really I’m looking forward to dlss4 where the ghosting might be less noticeable in DLSS mode(s).
While that’s true, the main reason for the ca. 30% performance gap is that 24 is much more GPU-bound than 20. At least at high res and especially in VR.
In high res VR it’s super GPU-limited, especially 24. At least on a 9800x3d they both are.
Considering I have 60/70fps in MSFS2020 with 9800x3d and rtx 4080super with default airplanes And frame generation off, I think this benchmark is without frame generation
I mean… yeah. Doubt many 5090 buyers are skimping out on the CPU though ![]()
And in VR, just about everyone is always GPU-limited unless they are running insane LODs.
What do you mean? MSFS 2024 runs way better than 2020 on RTX 4090. Granted at the moment there are some stutters introduced with one of the “fixes” but I am here from the beginning and it is soo much smoother. 5950X + 4090 + 64 Gb of ram.
Kind of funny because I have for many years always used it as my benchmark for new systems. If it can run flight simulator it can handle all of my work functions.