[FIXED 1.13.17.0] World Update 3 has broken flight dynamics, exhibit A

As the 152, along with the 172, are the only planes I have real world experience in I agree this certainly is not correct behavior for those airspeeds, flight conditions and attitudes. It sounds like it’s not just the turboprops. I hope this can get fixed soon.

So… Tried this on a Baron. It had SOME effect of losing altitude and speed, but not very drastic. Interesting though…

I can’t reduce throttles to idle before landing because they’ve been at idle during the entire approach.

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I would appreciate if someone could test the DR400, mostly on landing with full flaps. I found mine was steering to the wind, to the point of bumping me out of the runway. Yaw doesn’t make enough effect until low speeds.

Wind was crossed and around 15knots. And I’ve been flying on worse conditions previous this update and didn’t have that issue.

Nah that’s not a solution imo. They should fix it properly, by adding the better drag (if that’s the issue).

Workarounds aren’t something that should be used in my opinion.

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Could you climb out of ground effect? Is it just a ground effect issue or is it a problem with the overall stall characteristics?

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Of course it should be fixed completely, but what you suggest will take time to develop and test properly.

A quick patch to take us back to where it was working at least semi-acceptably while continuing to work on flight model improvements for a later release is a practical solution that would benefit most of us right now.

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The thing about this issue is that it’s not just stall characteristics, or any other one piece of the flight principles puzzle. Every tiny piece of the mathematical jigsaw they are putting together needs to be in balance with every other piece. This is why when they fix one thing, something else breaks, and until all of the pieces are in place we are never going to get anything close to realistic flight.

As many license holders on here will say, the basic principles of flight are a balancing act, and if Asobo have one little piece missing or incorrect, every other piece is going to suffer.

So in answer to your question, no it’s not just the stall characteristics, the whole flight model is missing huge sections that need to be put in to the sim in some form very soon, or this sim will fall on its ■■■, regardless of the level of funding MS can pour into it.

This. Hopefully.

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Makes sense, I’m not using MSFS seriously for some time now because of the broken flight model and the stupid icing effect. That and I’m slowly flying more and more again luckily so I don’t have the time anyway. I find myself starting up the sim only to test things out when I read something like this post on the forum causing the occasional facepalm. Otherwise I’m not even considering recreating a flight from A to B… I’m still using X-plane from time to time for some serious flying although its not easy as its such a big downgrade in graphics, really hoping Asobo to shape up and prioritize these things over visual goodies in the near future.

I made a list with important topics here, needs some updating though, there are some important topics missing.

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Continuing the discussion from [REPORTED] World Update 3 has broken flight dynamics, exhibit A:

after World update 3 there seams to be definite changes to flight models of several aircraft. I see lots of technical Explanations as too why this may be happening! The fact is that I have been flying many different models before the update with no problems now after the update there are many problems with some aircraft! And many have posted the same problems with flight models? Microsoft please fix the Broken flight models.

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The Cessna 208 is kaput. I flew one and a half time around the world with that thing and now I can’t land normally anymore.

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I’ve heard this works pretty easily in a Piper Cub, but most anything else and unless you have wicked fast reactions and nice still air you’re going to drop a wing and possibly enter a spin at some point. I recall stall training in the 152 and it would drop a wing fairly quick if it was bouncy out and really quick if you weren’t perfectly coordinated w/ the rudder.

Exactly, I have flown most of my hours as flight instructor on the Socata TB-9/10/20 and some Cessna 172S, on all of those its a fine balance, a little bit of aileron input or a little too much rudder input or applied for too long and you’ll immediately drop a wing. It seems impossible in FS2020 to induce a wingdrop by use of ailerons.

The whole stall characteristics became broken at some point, I believe it was more realistic at release. Instead of really stalling they just drop like a leaf, remaining fully controllable, some aircraft end up in some weird occilation, unstalling, pitching back-up, stalling etc. when keeping the joke fully pulled back. Accelerated stalls are not well modelled either, its quite a mess.

Perhaps to keep the casual gamer / simmer satisfied? Who knows, don’t need accurate flight dynamics to fly over your own house GTA V style :sweat_smile:.

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Just a world update? You could see the filenames downloading and at the beginning of the download there were several aircraft updates.

Yes, i did see during the update download that there where updates to some aircraft. I assumed that the updates would mean better flight models not making them worse or not flyable? I will hang in there and
and give Microsoft time to figure them out.

It’s sad that Asobo doesn’t have beta testers who are pilots to verify at least the basics before release. I’m not convinced that Asobo really understands the idea of building a simulator. Equally sad is the fact that after FSX, MS discarded a team with 25 years of flight sim know-how and experience under their belts.

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Whilst the “hang in there” sentiment is nice, as a software engineer I have to say that I would have been fired for releasing breaking changes the same number of times Asobo has induced errors or broken features.

It’s not acceptable to downgrade software when releasing what is supposed to be an upgrade, and they should be accountable.

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I’m sure in time that Microsoft and Asobo will do the right thing and fix what needs to be fix. MS2020
is by far more immersive than FSX that also had many problems when it came out! let’s all be patient and be less negative.

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Agreed - I am not a super serious pilot so although I find these things annoying I can still enjoy it myself. But it is amazing to me that so far there really hasn’t been one smooth update yet…Take a month (and an extra few days for an issue that had come up) and stuff like this still gets thru.