@ambitiouspilots why do I often got the MSFS freezes or not responding? I have this issue since I downloaded its contents, until I play the game now.
The Windows Task Manager shows that flightsimulator.exe is not responding, so I have to click End Task and relaunch the sim again.
When it happens? It happens randomly, but always does.
I’m still using i7 4770K, 16GB RAM, RTX 2060 Super, SSD, updated Windows 10 version 2004, updated Nvidia graphic driver.
And also, the audio sounds stuttering/lagging.
Any solution? Thanks before…
When a process like FlightSimulator.exe becomes unresponsive and your audio is lagging, that’s a typical sign that your CPU is not able to cope with the work it’s being bombarded with. So your CPU is the bottleneck in your system, even though it has 4 cores and 8 threads. But FS is currently having issues with multithreading which will be fixed in one of the upcoming patches. So don’t rush and buy a new CPU yet, unless you want to of course.
At what speeds (GHz) is your CPU running? You can see this in the task manager (ctrl+alt+del → Performance tab → CPU → Speed) or e.g. CPU-Z. Do not bother with the “@ x.xGHz” in the title string, as that is the default “stock” speed, important is the number under “speed”. In CPU-Z it’s under clock speeds.
However, I can give you some tips that may improve your experience with FS.
1. Always restart your PC and internet router before playing FS
2. Make sure your power plan is set to “High Performance” or “Ultimate Performance” when available
see instructions above under “Make sure PC is running at its fullest potential”
3. Eliminate unnecessary autostart programs and running background services
https://www.howtogeek.com/173347/beginner-geek-everything-you-need-to-know-about-disabling-startup-programs-on-windows/
Debloat Windows in 2022
4. Set performance priority to background services, this alleviates the CPU hunger of FS
Press “win key + r” on keyboard → Enter “SystemPropertiesPerformance /pagefile” → Under “Processor scheduling” click on “Background services”
5. Limit the FPS of FlightSimulator.exe in the Nvidia Control Panel to 30 FPS
Open Nvidia Control Panel, click “Manage 3D settings” on the left and open the “Program Settings” tab. Select “Microsoft Flight Simulator (flightsimulator.exe)” from the drop down list. Scroll down to “Max Frame Rate”, switch to “On” and set the value to “30”. Click apply at the bottom.
Give these steps a try. If FS will still not run properly, double check that your CPU is not being underclocked by some sort of power saving mechanism. Have a look in the BIOS / UEFI.
Your system should be able to run FS without the hiccups you describe. As reference, I got FS running smoothly on a system with i5 6600k CPU @ 4.4GHz (only 4 cores and 4 threads), Nvidia GTX 970, 32GB RAM @ 3000MHz, Windows 10 v2004, all installed on SSDs, game settings medium to high, running an average of 40FPS on a 1080p monitor and no crashes.
Keep us updated on how it goes
My specs. I9-9900k, 2080ti Asus oc version. 32gb ram and 2004 windows. 1gig internet connection. Alpha user since January with no issues. Since beta ctd. Two days ago did a clean reinstall of windows. And now I have only fs2020 on system. I can run the sima little bit better after setting Xbox services to automatic as suggested by support. But it still crashes randomly. After completing short flight it crashed on main menu. Doing a new flight cold and dark startup. Crashed twice. And I get randomly odd textures in lakes and rivers that pop up and disappear.
Nothing works, Still CTDs , the only game/sim which crashes (high end)
@MasterYodakin, welcome to this thread.
Did the flight simply stop and the main menu was loaded after, or did your game also crash completely to the desktop? Did you perform a speedtest (preferably several ones at different times to rule out possible network congestion), what were the results?
Your system specs are definitely not the source of your issues.
Even though you’ve got a gigabit connection, this sounds like a connection problem to the Microsoft servers. Might be that the Azure cloud servers are currently overloaded in your area. As soon as FS2020 loses connection, it returns to the main menu. This is an anti-piracy measure of the game, but can have the side effect you describe. That’s also the reason why FS2020 cannot be played fully offline.
What you can do, is disable “Live Real-World Air Traffic” and “Live Weather” in the game menu under options → general → data. This costs a lot of bandwidth alongside the Bing World Streaming. Also make sure “Data Limitation” is set to off.
This makes FS2020 only consume bandwidth for the world streaming and should solve the crash to menu and blurry textures issues.
Of course it’s a trade-off between realistic simulation and performance, but it’s definitely better to be able to fly with artificial weather and no/AI traffic instead of experiencing game interruptions all the time.
In the following video you see a comparison between what FS looks like when it IS and IS NOT streaming the world data. Does the offline version look familiar to your sim? Then you simply didn’t get the data from Microsoft at that time, even though you enabled it in the settings. Try the streaming settings I’ve described above and see if that works for you.
@Zixxstar what are your exact system specs? Is it an AMD Ryzen system? What Windows version are you running?
Thanks for time to try to solve our issues.
I am getting 100% CTD not menu. And 100% of it when I try to start procedures of a320 from cold and dark. I barely reach first engine spooling and it crashes. Although if I start from runway I can reach much farther and even do small flights only if I do not go to external view. There has been random ctd also at menu section so can’t be streaming issues.
I get CTD every 30 minutes no matter which airport or area im flying. The sim crashes to desktop. i tried the low settings and well as ultra but same results. CPU and GPU usages are below 80 when locked 30fps in NCP. Me and my friend with same specs tried all the avaiable fixes provided by Microsoft and people but nothing seems to fix this issue.
i7 8700k
GTX 1080
32gb 3600mhz rams (XMP on and off) same result
AIO
700w PSU
Z370 mobo
Edit: Why would we turn of all the realism options? thats not what we paid for.
OK!!! I don’t want to get hyper excited but I just finally managed a full flight from Cold and dark to gate at destination. Till now I was getting 100% CTD on starting engines. I had Ultra settings and Real weather and traffic.
SO, I had tried a load of things so far and it was more or less the same. I was wondering why so many are running without issues. I started thinking what I did around the time when closed beta came out. I had gone and bought my RJ45 cable and replaced it with CAT7 standard cable. Yesterday I bought another CAT7 cable to make sure mine was not broken in any way and the issue was the same.
Now I just borrowed an older compliant Cat 5 or & cable and voila… I did my first full flight of 1 hour without issues. I know it is too early to be excite but for me the it means a lot.
Please check if your cables are cat7? I am not an expert if it can even be an issue as they are supposed to be more reliable or is it just false flag?
@MasterYodakin, I’m using a Cat7 cable myself on a gigabit connection. I’ve had no connection issues whatsoever. As I described before, FS reacts very resolute to connection issues. For most people, Cat5 or Cat6 is completely sufficient. You might also try a Cat6A cable which is close to Cat7, but has better compatibility and is IEEE compliant.
Did you fly at the same daytime before and experienced a CTD? Maybe it’s your ISP messing around with your connection by throttling mechanisms or there are simply too many people online at the same time in your area. That’s a common issue I’ve experienced myself.
Regarding LAN cables, there are a couple of things that may cause issues with them. One is distance between your PC and router, but this depends on the standard you use. Cat7 for example doesn’t like distances greater than 20 meters. Any longer distance degrades its performance. Twisting is another thing where you need to be careful how you run the cable (corners, furniture, office chair, and such).
Anyhow, let us know if the Cat5 cable solved your issues in the long run.
@Zixxstar, as your CTDs are reproducible every 30 minutes after starting a flight, it’s likely you’re experiencing issues with FS2020 due to it not being able to handle multithreading correctly. It’s an issue in FS itself, mainly with newer generation hardware. Asobo is working on a patch for it, which is said to be released this month.
To stop FS from using all available CPU resources at once and thus prevent CTDs, you need to lower the amount of work the CPU has to do every second. That’s the reason for the 30FPS cap and why you need to bump down certain in-game settings, but that also didn’t help solve your problems so far. This is indeed not ideal and surely not what you paid for.
Did you try to set the performance priority to background services, which I posted yesterday?
What aircraft are you in when the CTDs happen? Airliners such as the A320, or did it happen no matter the type of aircraft? If you didn’t try the cockpit refresh rate tweak yet, do so with the steps described here: [FIXED] Random CTDs due to internet and hardware issues
Also the process affinity tweak helped others to finally be able to fly without CTDs. Steps are provided above in the first post under “Set FlightSimulator.exe Process Affinity”. You need to make sure to apply this tweak every time you run FS.
Have a look at the following reddit post about the windows pagefile, however I recommend leaving it on auto unless you got the same issue as described in the post: https://www.reddit.com/r/XboxGamePassPC/comments/iir8l3/microsoft_flight_simulator_2020_using_wrong_disk/g39je32/
It’s definitely not your hardware that’s causing trouble.
Yep. After a few short flights it again crashed. I don’t think its internet related. I have enough speed. And I do not live in apartment and fiberoptic cable comes to my house. I am using cat6 yes. Now only left to try to change the memory modules. GTA5 and PUBG onlines never had issues. I stream 4k on netflix and youtube.
I also noticed a cumulative update of Windows was waiting. Can it have caused. This has become so ridiculous
You were right. It couldnt be thhe cable. The crashes to dersktop are back with a bang. I cant even do setup at start and it would crash.
Yea your internet connection looks good. I dunno the quality of the internet signal though, what is your online experience with e.g. PUBG, is it stable?
I think the problem in your case is that the Azure / Bing servers in your area are having difficulties in serving the data for FS. The cloud architecture of Microsoft Azure looks for the server with the lowest ping and assigns it to you. In that case for example one near Helsinki. Sometimes you get a “stable” server, sometimes you get a “problematic” one. That would explain why you were able to fly after changing the cable, then it was pure luck at that time.
This is a thing Microsoft needs to fix. But you could try using a VPN to force a different server location.
Yes I have never had intenret issues before. I know others with similar setup doing fine around my area.
Faulting application name: FlightSimulator.exe, version: 0.0.0.0, time stamp: 0x5f467af2
Faulting module name: FlightSimulator.exe, version: 0.0.0.0, time stamp: 0x5f467af2
Exception code: 0xc0000005
Fault offset: 0x00000000013dba52
Faulting process id: 0x31c0
Faulting application start time: 0x01d684641d264935
Faulting application path: C:\Program Files\WindowsApps\Microsoft.FlightSimulator_1.7.14.0_x64__8wekyb3d8bbwe\FlightSimulator.exe
Faulting module path: C:\Program Files\WindowsApps\Microsoft.FlightSimulator_1.7.14.0_x64__8wekyb3d8bbwe\FlightSimulator.exe
Report Id: 2b5ef5f0-b6c9-4b5d-b660-ba962a15e677
Faulting package full name: Microsoft.FlightSimulator_1.7.14.0_x64__8wekyb3d8bbwe
Faulting package-relative application ID: App
I’ve searched on a couple of sources online where people reported the same exception code (0xc0000005) as you did.
The following solutions were posted:
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Reset overclocked RAM to stock speeds
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Bump up GPU fan curve in e.g. MSI Afterburner to keep temps lower and prevent throttling mechanisms from underclocking
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Install the English Language Pack (US, not UK) for Windows
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Disable ATC services in game
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Update everything in the Microsoft Store App
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Uninstall GPU driver with DDU and reinstall the driver
I have done a fresh windows install from scratch and losT (kinda) my work that i had collected for P3D over the years. I can get those back but the time required would be a lot. Instead I have been crazy trying to do anything to run this bs on my system that i had preplanned to bbuild so i would have the best possible preparedness. All alphas worked but trouble came with introduction of IR tracker in the Beta. Why would it not be easy for the devs to figure out what were those changes that led to this. ALl i keep getting from them is that my hardware is bbad or conflict of my programs. Their program is perfect.
I have taken my system as last resort to the expert who has fs running smoothly in his system. I have also asked for change in memory modules. I had 2133mhz and upgrding to 3600. If after all this, it doesnt run then thats that.
According to the latest development update, patch notes of Patch #2 will be provided Thursday, September 10th.
I’ll keep you guys updated. Let’s be patient. The developer team said they’re working on the simulation experience itself.
Hello,
Can we expects that it does include some improvments on players which actually do not have simulation experience due to a miserable unhandled null pointer exception on loading ?
Regards,
September 9? Source? and i dont see any CTD related fix in their next update list meanwhile CTDs thread are treading with many upvotes.