Latest beta build [1.39.9.0] has introduced flickering textures on buttons, labels, and instruments. It’s so bad on some you cannot even read the text.
Sure hope this isn’t still in the now released SU16.
I will test later tonight unless some can confirm before.
Edit: The full release of SU16 went live for all players earlier today. If you were enrolled in the SU16 beta, then you are already on the final SU16 release build (1.39.9.0), and no update is required.
Thanks,
*MSFS Team
* This is exactly what I was afraid of. Sigh.
Yeah they are pretty bad. It’s so frustrating that it seems that in order for improvements to be had in one area, there has to be bugs/regressions added in others.
I highly doubt this is a 3rd party issue or that they can resolve it. I for one was happy with SU15 and I wish you weren’t forced to upgrade.
It remains to be seen if there will be another SU for 2020, but it sure ruins flying the Citation and 777. I can’t make out the labels. I got used to the 737, but the 777 is horrible. It makes PMDG look bad and I don’t believe it their fault.
Can someone confirm if this is an Xbox issue only?
We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.
Yes this happened both the add-on and default liveries on most aircraft I could find, there was some supposed z fighting going on with the default texture and the actual livery
It can happen between textures if they’re mapped on the same polygons, although in my experience it would be 1 or the other showing rather than a mix of the two together
So far our team has only been able to reproduce on 3rd party aircraft and not on our base or premium deluxe aircraft. If anyone is able to reproduce it with aircraft that are not external, please let us know!