FlightControlReplay V5 for MSFS

@Kartijno ready for FSW2026? Hope to see you there!

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Hey ! Yes ! I ll be at FSW2026 ! And Niall have some surprises to show ! Comes at Simmarket space and you ll be able test with your hands the Future :grin::smiling_face_with_sunglasses:.

And between now and FSW2026 I ll have a big surprise !

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@Kartijno With the recent release of FSRealistic+, I have noticed a bug related to touchdown effects in internal view during landing replays using FlightControlReplay.

Using FlightControlReplay (the external app, not the internal FCR) to replay a landing, no matter how smooth the actual landing was, where its smoothness is faithfully reproduced in the replay, FSRealistic+ always triggers the very hard landing effect accompanied by the sound of passengers screaming in internal views.

I already brought the issue to the attention of the FSRealistic developer, who basically placed all the blame on FlightControlReplay, saying that touchdown effects are based exclusively on vertical speed, that FCR is providing incorrect vertical speed data on the replay, FSRealistic+ is simply reading that incorrect data from the replay provided by FlightControlReplay and displaying the touchdown effects based on it. Therefore, it’s FCR’s responsibility to fix this, not theirs.

I just find it strange that FSRealistic Pro works perfectly in replay mode with FlightControlReplay, so I don’t know what modifications they made to FSRealistic+ for this problem to appear.

Hi !

Thank you for your explanation and for your support !

I ll be in touch with rKApps for this issue soon !

Thanks

Fabio

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