I lock my frames at 30 because it gives the most stutter free results. I appoligize if this has been brought up, but saw this article on AVSIM. Cpt_Piett posted a video showing how using Nvidia’s “Maximum Framerate” setting improves FrameTimes.
Or you can have VSync off in the sim. And use the “Fast” Vsync in the Nvidia control panel, to practically let the framerates go smooth, while also eliminating tearing.
And I turn off Motion Blur, that’s a useless function from my perspective.
AFAIK the NVidia “fast” vsync settings let your machine run at its full capacities CPU GPU RAM etc. but only display a frame when in sync with the monitor, so no tearing and lower latency.
It sound cool like this, but IMHO, it is not (cool).
Your machine run full all the time, temperature raise, to compute more frames that what you are able to see. In the contrary, limiting frame rate via vsync (or frame limiter) slightly below your machine skills will give headroom as it can “rest”, and all will cool down, for the nearly same result. It also smooth all, as it limit the apps thanks to the gpu, so you don’t have a waving fps when the sim have more, or less, things to compute.
No offense, just giving my 2c
Frametime is the pacing of frames between each other. You want that number consistent…i.e. 1 frame is not equal to another. You can have 30FPS but they can be spaced apart like |. . . . | . . . . . . |. . . | . . . . | . . . . | This makes it look microstuttery.
You want a frametime of 33.3ms for 30FPS |. . . . | . . . . | . . . . | . . . . |
Are you specifically saying that using the built-in Vsync implementation locked to 30 fps does not produce consistent frame times, but that this other technique does?
Curious why most posts regarding improving frame rates, fps, stuttering come from Nvidea users. Are there just that many more of you trying to work with your drivers than AMD users tweaking Adrenalin 2020? Or are there just more problems to work out with Nvidea GPU’s than AMD GPU’s?
Ok I somehow managed to get the frametime graph to display (this seems to involve closing Afterburner because according to this Can't get frametime graph to work | guru3D Forums the frametime graph deliberately does not display if you run Afterburner.
Doing some more testing, but keep in mind that I found absolutely zero visible difference between the two just from flying around.
Ok, I can see somewhat less variation in presentation times (but not a complete evening out) and a pretty good, but not complete improvement in start times. However I literally can’t tell the difference looking at it, I have to open the graph and look at the graph to tell which mode I’m in.